[svn] * Removed ObjectPosSelector and DetectPosCollision. See http://www.trinitycore.org/forum/project.php?issueid=3

* Need win32 build fix ;)

--HG--
branch : trunk
This commit is contained in:
derex_tri
2008-10-06 07:39:04 -05:00
parent 1fc5c0d6d7
commit e36e114abe
7 changed files with 30 additions and 520 deletions
+27 -6
View File
@@ -133,11 +133,6 @@ BindIP = "0.0.0.0"
# These spells are ignored for LoS calculation
# List of ids with delimiter ','
#
# DetectPosCollision
# Check final move position, summon position, etc for visible collision with other objects or
# wall (wall only if vmaps are enabled)
# Default: 1 (enable, required more CPU power usage)
# 0 (disable, less nice position selection but will less CPU power usage)
#
# TargetPosRecalculateRange
# Max distance from movement target point (+moving unit size) and targeted object (+size)
@@ -179,7 +174,6 @@ vmap.enableLOS = 0
vmap.enableHeight = 0
vmap.ignoreMapIds = "369"
vmap.ignoreSpellIds = "7720"
DetectPosCollision = 1
TargetPosRecalculateRange = 1.5
UpdateUptimeInterval = 10
MaxCoreStuckTime = 0
@@ -1053,3 +1047,30 @@ Arena.AutoDistributeInterval = 7
###################################################################################################################
BattleGround.PrematureFinishTimer = 0
###################################################################################################################
#
# Network config
#
# Threads: number of threads for network ,recommend 1 thread per 1000 players.
# Default: 1
#
# OutKBuff: the output kernel buffer used ( SO_SNDBUF socket option ) , -1 means use system default. Refer to tcp manual for explanation.
# Default: -1
#
# OutUBuff: userspace buffer for output
# Default: 65536
#
# TcpNodelay: enable ( 1 ) , disable ( 0 ) ,TCP_NODELAY socket option. Refer to tcp manual for explanation.
# Default: 1
#
#
#
###################################################################################################################
Network.Threads = 1
Network.OutKBuff = -1
Network.OutUBuff = 65536
Network.TcpNodelay = 1