*Merge.
--HG-- branch : trunk
This commit is contained in:
@@ -68,6 +68,7 @@ struct TRINITY_DLL_DECL npc_escortAI : public ScriptedAI
|
||||
void SetCanMelee(bool usemelee) { CanMelee = usemelee; }
|
||||
void SetDespawnAtEnd(bool despawn) { DespawnAtEnd = despawn; }
|
||||
void SetDespawnAtFar(bool despawn) { DespawnAtFar = despawn; }
|
||||
bool GetAttack() { return Attack; }//used in EnterEvadeMode override
|
||||
|
||||
// EscortAI variables
|
||||
protected:
|
||||
|
||||
@@ -299,6 +299,8 @@ hyjalAI::hyjalAI(Creature *c) : npc_escortAI(c), Summons(m_creature)
|
||||
RespawnTimer = 10000;
|
||||
DoRespawn = false;
|
||||
DoHide = false;
|
||||
MassTeleportTimer = 0;
|
||||
DoMassTeleport = false;
|
||||
}
|
||||
|
||||
void hyjalAI::JustSummoned(Creature *summoned)
|
||||
@@ -389,7 +391,8 @@ void hyjalAI::Reset()
|
||||
void hyjalAI::EnterEvadeMode()
|
||||
{
|
||||
m_creature->InterruptNonMeleeSpells(true);
|
||||
m_creature->RemoveAllAuras();
|
||||
if(m_creature->GetEntry() != JAINA)
|
||||
m_creature->RemoveAllAuras();
|
||||
m_creature->DeleteThreatList();
|
||||
m_creature->CombatStop();
|
||||
m_creature->LoadCreaturesAddon();
|
||||
@@ -404,6 +407,7 @@ void hyjalAI::EnterEvadeMode()
|
||||
|
||||
void hyjalAI::Aggro(Unit *who)
|
||||
{
|
||||
if(IsDummy)return;
|
||||
for(uint8 i = 0; i < 3; ++i)
|
||||
if(Spell[i].Cooldown)
|
||||
SpellTimer[i] = Spell[i].Cooldown;
|
||||
@@ -411,6 +415,18 @@ void hyjalAI::Aggro(Unit *who)
|
||||
Talk(ATTACKED);
|
||||
}
|
||||
|
||||
void hyjalAI::MoveInLineOfSight(Unit *who)
|
||||
{
|
||||
if(IsDummy)return;
|
||||
if (IsBeingEscorted && !GetAttack())
|
||||
return;
|
||||
|
||||
if(m_creature->getVictim() || !m_creature->canStartAttack(who))
|
||||
return;
|
||||
|
||||
AttackStart(who);
|
||||
}
|
||||
|
||||
void hyjalAI::SummonCreature(uint32 entry, float Base[4][3])
|
||||
{
|
||||
uint32 random = rand()%4;
|
||||
@@ -683,7 +699,9 @@ void hyjalAI::Retreat()
|
||||
{
|
||||
JainaDummy->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
|
||||
((hyjalAI*)JainaDummy->AI())->IsDummy = true;
|
||||
JainaDummy->CastSpell(JainaDummy, SPELL_TELEPORT_VISUAL, true);
|
||||
DummyGuid = JainaDummy->GetGUID();
|
||||
//((hyjalAI*)JainaDummy->AI())->MassTeleportTimer = 20000;
|
||||
//((hyjalAI*)JainaDummy->AI())->DoMassTeleport = true;
|
||||
}
|
||||
AddWaypoint(0,JainaDummySpawn[1][0],JainaDummySpawn[1][1],JainaDummySpawn[1][2]);
|
||||
Start(false, false, false);
|
||||
@@ -755,6 +773,11 @@ void hyjalAI::UpdateAI(const uint32 diff)
|
||||
{
|
||||
if(IsDummy)
|
||||
{
|
||||
if(MassTeleportTimer < diff && DoMassTeleport)
|
||||
{
|
||||
m_creature->CastSpell(m_creature,SPELL_MASS_TELEPORT,false);
|
||||
DoMassTeleport = false;
|
||||
}else MassTeleportTimer -= diff;
|
||||
return;
|
||||
}
|
||||
if(DoHide)
|
||||
@@ -781,6 +804,9 @@ void hyjalAI::UpdateAI(const uint32 diff)
|
||||
HideNearPos(m_creature->GetPositionX(), m_creature->GetPositionY());
|
||||
HideNearPos(5563, -2763.19);
|
||||
HideNearPos(5542.2, -2629.36);
|
||||
for(uint8 i = 0; i < 65; i++)//summon fires
|
||||
m_creature->SummonGameObject(FLAMEOBJECT,HordeFirePos[i][0],HordeFirePos[i][1],HordeFirePos[i][2],HordeFirePos[i][3],HordeFirePos[i][4],HordeFirePos[i][5],HordeFirePos[i][6],HordeFirePos[i][7],0);
|
||||
|
||||
}
|
||||
else m_creature->SetVisibility(VISIBILITY_ON);
|
||||
break;
|
||||
@@ -809,15 +835,16 @@ void hyjalAI::UpdateAI(const uint32 diff)
|
||||
}
|
||||
if(Overrun)
|
||||
DoOverrun(Faction, diff);
|
||||
if(m_creature->GetEntry() == 17772)
|
||||
/* if(m_creature->GetEntry() == 17772)
|
||||
{
|
||||
if(!m_creature->HasAura(SPELL_BRILLIANCE_AURA,0))
|
||||
DoCast(m_creature, SPELL_BRILLIANCE_AURA, true);
|
||||
}
|
||||
}*/
|
||||
if(bRetreat)
|
||||
{
|
||||
if(RetreatTimer < diff)
|
||||
{
|
||||
IsDummy = true;
|
||||
bRetreat = false;
|
||||
HideNearPos(m_creature->GetPositionX(), m_creature->GetPositionY());
|
||||
switch(m_creature->GetEntry())
|
||||
@@ -996,7 +1023,19 @@ void hyjalAI::WaypointReached(uint32 i)
|
||||
{
|
||||
m_creature->MonsterYell("Hurry, we don't have much time",0,0);
|
||||
WaitForTeleport = true;
|
||||
TeleportTimer = 15000;
|
||||
TeleportTimer = 20000;
|
||||
if(m_creature->GetEntry() == JAINA)
|
||||
m_creature->CastSpell(m_creature,SPELL_MASS_TELEPORT,false);
|
||||
if(m_creature->GetEntry() == THRALL && DummyGuid)
|
||||
{
|
||||
Unit* Dummy = Unit::GetUnit((*m_creature),DummyGuid);
|
||||
if(Dummy)
|
||||
{
|
||||
((hyjalAI*)((Creature*)Dummy)->AI())->DoMassTeleport = true;
|
||||
((hyjalAI*)((Creature*)Dummy)->AI())->MassTeleportTimer = 20000;
|
||||
Dummy->CastSpell(m_creature,SPELL_MASS_TELEPORT,false);
|
||||
}
|
||||
}
|
||||
//do some talking
|
||||
//all alive guards walk near here
|
||||
CellPair pair(Trinity::ComputeCellPair(m_creature->GetPositionX(), m_creature->GetPositionY()));
|
||||
@@ -1065,6 +1104,7 @@ void hyjalAI::DoOverrun(uint32 faction, const uint32 diff)
|
||||
{
|
||||
(*itr)->CastSpell(*itr, SPELL_TELEPORT_VISUAL, true);
|
||||
(*itr)->setFaction(35);//make them friendly so mobs won't attack them
|
||||
(*itr)->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
|
||||
}
|
||||
}
|
||||
DoCast(m_creature, SPELL_TELEPORT_VISUAL);
|
||||
@@ -1122,7 +1162,10 @@ void hyjalAI::DoOverrun(uint32 faction, const uint32 diff)
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 1://horde
|
||||
case 1://horde
|
||||
for(uint8 i = 0; i < 65; i++)//summon fires
|
||||
m_creature->SummonGameObject(FLAMEOBJECT,HordeFirePos[i][0],HordeFirePos[i][1],HordeFirePos[i][2],HordeFirePos[i][3],HordeFirePos[i][4],HordeFirePos[i][5],HordeFirePos[i][6],HordeFirePos[i][7],0);
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -28,7 +28,7 @@
|
||||
#define TYRANDE 17948
|
||||
|
||||
#define ANCIENT_VEIN 185557
|
||||
#define FLAMEOBJECT 182592
|
||||
#define FLAMEOBJECT 182592
|
||||
|
||||
// Bosses summoned after every 8 waves
|
||||
#define RAGE_WINTERCHILL 17767
|
||||
@@ -37,10 +37,11 @@
|
||||
#define AZGALOR 17842
|
||||
#define ARCHIMONDE 17968
|
||||
|
||||
#define SPELL_TELEPORT_VISUAL 41232
|
||||
#define SPELL_TELEPORT_VISUAL 41232
|
||||
#define SPELL_MASS_TELEPORT 16807
|
||||
|
||||
//Spells for Jaina
|
||||
#define SPELL_BRILLIANCE_AURA 31260 // The database must handle this spell via creature_addon
|
||||
#define SPELL_BRILLIANCE_AURA 31260 // The database must handle this spell via creature_addon(it should, but is removed in evade..)
|
||||
#define SPELL_BLIZZARD 31266
|
||||
#define SPELL_PYROBLAST 31263
|
||||
#define SPELL_SUMMON_ELEMENTALS 31264
|
||||
@@ -185,6 +186,7 @@ struct TRINITY_DLL_DECL hyjalAI : public npc_escortAI
|
||||
void RespawnNearPos(float x, float y);
|
||||
void WaypointReached(uint32 i);
|
||||
void DoOverrun(uint32 faction, const uint32 diff);
|
||||
void MoveInLineOfSight(Unit *who);
|
||||
|
||||
void SummonCreature(uint32 entry, float Base[4][3]); // Summons a creature for that wave in that base
|
||||
|
||||
@@ -232,6 +234,9 @@ struct TRINITY_DLL_DECL hyjalAI : public npc_escortAI
|
||||
bool DoRespawn;
|
||||
bool DoHide;
|
||||
bool IsDummy;
|
||||
uint32 MassTeleportTimer;
|
||||
bool DoMassTeleport;
|
||||
uint64 DummyGuid;
|
||||
|
||||
struct Spell
|
||||
{
|
||||
|
||||
@@ -1376,7 +1376,7 @@ bool BattleGround::AddObject(uint32 type, uint32 entry, float x, float y, float
|
||||
data.go_state = 1;
|
||||
*/
|
||||
// add to world, so it can be later looked up from HashMapHolder
|
||||
go->AddToWorld();
|
||||
map->Add(go);
|
||||
m_BgObjects[type] = go->GetGUID();
|
||||
return true;
|
||||
}
|
||||
|
||||
+2
-2
@@ -477,7 +477,7 @@ bool Map::Add(Player *player)
|
||||
SendInitTransports(player);
|
||||
|
||||
player->m_clientGUIDs.clear();
|
||||
AddNotifier(player);
|
||||
//AddNotifier(player);
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -517,7 +517,7 @@ Map::Add(T *obj)
|
||||
//if(obj->GetTypeId() != TYPEID_UNIT)
|
||||
UpdateObjectVisibility(obj,cell,p);
|
||||
|
||||
AddNotifier(obj);
|
||||
//AddNotifier(obj);
|
||||
}
|
||||
|
||||
void Map::MessageBroadcast(Player *player, WorldPacket *msg, bool to_self, bool to_possessor)
|
||||
|
||||
+3
-1
@@ -1674,7 +1674,9 @@ Map const* WorldObject::GetBaseMap() const
|
||||
|
||||
void WorldObject::AddObjectToRemoveList()
|
||||
{
|
||||
Map* map = MapManager::Instance().FindMap(GetMapId(), GetInstanceId());
|
||||
assert(m_uint32Values);
|
||||
|
||||
Map* map = FindMap();
|
||||
if(!map)
|
||||
{
|
||||
sLog.outError("Object (TypeId: %u Entry: %u GUID: %u) at attempt add to move list not have valid map (Id: %u).",GetTypeId(),GetEntry(),GetGUIDLow(),GetMapId());
|
||||
|
||||
@@ -11007,6 +11007,16 @@ uint32 Unit::GetCreatePowers( Powers power ) const
|
||||
return 0;
|
||||
}
|
||||
|
||||
void Unit::AddToWorld()
|
||||
{
|
||||
if(!IsInWorld())
|
||||
{
|
||||
m_Notified = false;
|
||||
m_IsInNotifyList = false;
|
||||
SetToNotify();
|
||||
}
|
||||
}
|
||||
|
||||
void Unit::RemoveFromWorld()
|
||||
{
|
||||
// cleanup
|
||||
|
||||
Reference in New Issue
Block a user