Core/ObjectMgr: Refactor sGOStorage

This commit is contained in:
leak
2011-04-28 22:54:30 +02:00
parent 3ab83417f5
commit e2e9431ca3
23 changed files with 327 additions and 280 deletions
+1 -1
View File
@@ -2279,7 +2279,7 @@ GameObject* WorldObject::SummonGameObject(uint32 entry, float x, float y, float
if (!IsInWorld())
return NULL;
GameObjectInfo const* goinfo = ObjectMgr::GetGameObjectInfo(entry);
GameObjectTemplate const* goinfo = sObjectMgr->GetGameObjectTemplate(entry);
if (!goinfo)
{
sLog->outErrorDb("Gameobject template %u not found in database!", entry);