*Cleanups and obsolete spell handlers remove.
--HG-- branch : trunk
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@@ -209,12 +209,6 @@ enum ItemQualities
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#define MAX_ITEM_QUALITY 8
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enum SpellCategory
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{
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SPELL_CATEGORY_FOOD = 11,
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SPELL_CATEGORY_DRINK = 59,
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};
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// ***********************************
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// Spell Attributes definitions
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// ***********************************
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@@ -2285,9 +2279,9 @@ enum CorpseDynFlags
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#define SPELL_ID_WEAPON_SWITCH_COOLDOWN_1_0s 6123
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#define SPELL_ID_AUTOSHOT 75 // used for checks in other spells interruption
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#define SPELL_ID_SHADOWMELD 58984 // used for check ignore stealth stance state
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#define SPELL_ID_BLOOD_PRESENCE 48266 // Blood Presence
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#define SPELL_ID_FROST_PRESENCE 48263 // Frost Presence
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#define SPELL_ID_UNHOLY_PRESENCE 48265 // Unholy Presence
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#define SPELL_ID_BLOOD_PRESENCE 48266 // Blood Presence
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#define SPELL_ID_FROST_PRESENCE 48263 // Frost Presence
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#define SPELL_ID_UNHOLY_PRESENCE 48265 // Unholy Presence
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enum WeatherType
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{
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WEATHER_TYPE_FINE = 0,
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