*Cleanups and obsolete spell handlers remove.

--HG--
branch : trunk
This commit is contained in:
QAston
2009-08-11 19:57:27 +02:00
parent 08d4aac161
commit e2e70b936b
16 changed files with 187 additions and 342 deletions
+2 -2
View File
@@ -189,11 +189,11 @@ struct TRINITY_DLL_DECL ScriptedAI : public CreatureAI
bool CanCast(Unit* Target, SpellEntry const *Spell, bool Triggered = false);
void SetEquipmentSlots(bool bLoadDefault, int32 uiMainHand = EQUIP_NO_CHANGE, int32 uiOffHand = EQUIP_NO_CHANGE, int32 uiRanged = EQUIP_NO_CHANGE);
void SetCombatMovement(bool CombatMove);
bool EnterEvadeIfOutOfCombatArea(const uint32 uiDiff);
protected:
bool CombatMovement;