DB/Gameobject: Make ICC InstancePortals and Meeting Stone visible for phase 256 too

closes #30757 by CraftedRO

(cherry picked from commit 3f42a4dc30980a5e5829fd7480ce228bd1bc42fa)
This commit is contained in:
Aokromes
2026-06-08 19:32:13 +02:00
committed by Shauren
parent 07a815233e
commit e26981a3de
@@ -0,0 +1,6 @@
--
UPDATE `gameobject` SET `PhaseId`=0, `PhaseGroup`=370 WHERE `guid` IN (151102,151103,151104,151105,151106) AND `id` IN (202184,202347,202348,202349,202350);
DELETE FROM `gameobject` WHERE `guid`=151103;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `zoneId`, `areaId`, `spawnDifficulties`, `PhaseId`, `PhaseGroup`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
(151103, 214539, 571, 210, 4862, '0', 0, 370, 5778.9140625, 2066.111083984375, 636.21966552734375, 0.451657503843307495, 0, 0, 0.223914146423339843, 0.974608898162841796, 120, 255, 1, 67823); -- Instance Portal (Raid 4 Difficulties)