Core/Spells: Drop dead code and fix some SQL updates
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@@ -1 +1,2 @@
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DELETE FROM `creature_template_addon` WHERE `entry` = 15224;
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INSERT INTO `creature_template_addon` (`entry`,`auras`) VALUES (15224, '24777');
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INSERT INTO `creature_template_addon` (`entry`,`auras`) VALUES (15224, '24777');
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@@ -1 +1,2 @@
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INSERT INTO `spell_script_names`(`spell_id`, `ScriptName`) VALUES ('24778', 'spell_dream_fog_sleep');
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DELETE FROM `spell_script_names` WHERE `spell_id` = 24778;
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INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES (24778, 'spell_dream_fog_sleep');
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@@ -1401,14 +1401,6 @@ void Aura::HandleAuraSpecificMods(AuraApplication const * aurApp, Unit * caster,
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// aura removed - remove death runes
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// aura removed - remove death runes
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target->ToPlayer()->RemoveRunesByAuraEffect(GetEffect(0));
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target->ToPlayer()->RemoveRunesByAuraEffect(GetEffect(0));
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}
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}
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switch(GetId())
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{
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case 50514: // Summon Gargoyle
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if (removeMode != AURA_REMOVE_BY_EXPIRE)
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break;
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target->CastSpell(target, GetEffect(0)->GetAmount(), true, NULL, GetEffect(0));
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break;
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}
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break;
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break;
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case SPELLFAMILY_HUNTER:
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case SPELLFAMILY_HUNTER:
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// Glyph of Freezing Trap
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// Glyph of Freezing Trap
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