Core/Spells: Drop dead code and fix some SQL updates
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@@ -1401,14 +1401,6 @@ void Aura::HandleAuraSpecificMods(AuraApplication const * aurApp, Unit * caster,
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// aura removed - remove death runes
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target->ToPlayer()->RemoveRunesByAuraEffect(GetEffect(0));
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}
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switch(GetId())
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{
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case 50514: // Summon Gargoyle
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if (removeMode != AURA_REMOVE_BY_EXPIRE)
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break;
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target->CastSpell(target, GetEffect(0)->GetAmount(), true, NULL, GetEffect(0));
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break;
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}
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break;
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case SPELLFAMILY_HUNTER:
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// Glyph of Freezing Trap
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