Core: Fix more warnings

--HG--
branch : trunk
This commit is contained in:
Spp
2010-08-30 23:07:14 +02:00
parent a6d075dfc6
commit e252b8abe7
54 changed files with 111 additions and 111 deletions
@@ -730,7 +730,7 @@ public:
if (pUnit && i->second == true)
{
//Teleport each player out
DoTeleportPlayer(pUnit, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ()+10, rand()%6);
DoTeleportPlayer(pUnit, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ()+10, float(rand()%6));
//Cast knockback on them
DoCast(pUnit, SPELL_EXIT_STOMACH_KNOCKBACK, true);
@@ -767,7 +767,7 @@ public:
if (pUnit->IsWithinDist3d(&KickPos, 15.0f))
{
//Teleport each player out
DoTeleportPlayer(pUnit, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ()+10, rand()%6);
DoTeleportPlayer(pUnit, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ()+10, float(rand()%6));
//Cast knockback on them
DoCast(pUnit, SPELL_EXIT_STOMACH_KNOCKBACK, true);
@@ -55,8 +55,8 @@ public:
uint32 SpawnHatchlings_Timer;
uint32 SpawnSpawns_Timer;
int Rand;
int RandX;
int RandY;
float RandX;
float RandY;
Creature* Hatchling;
Creature* Spawn;
@@ -76,15 +76,15 @@ public:
Rand = 10 + (rand()%10);
switch (rand()%2)
{
case 0: RandX = 0 - Rand; break;
case 1: RandX = 0 + Rand; break;
case 0: RandX = 0.0f - Rand; break;
case 1: RandX = 0.0f + Rand; break;
}
Rand = 0;
Rand = 10 + (rand()%10);
switch (rand()%2)
{
case 0: RandY = 0 - Rand; break;
case 1: RandY = 0 + Rand; break;
case 0: RandY = 0.0f - Rand; break;
case 1: RandY = 0.0f + Rand; break;
}
Rand = 0;
Spawn = DoSpawnCreature(15630, RandX, RandY, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);