*Cleanup in ObjectAccessor - this should fix some crashes

--HG--
branch : trunk
This commit is contained in:
QAston
2010-07-28 00:08:21 +02:00
parent 51400a4e15
commit e232c0e235
13 changed files with 123 additions and 160 deletions
+1 -1
View File
@@ -18526,7 +18526,7 @@ Pet* Player::GetPet() const
if (!IS_PET_GUID(pet_guid))
return NULL;
Pet* pet = ObjectAccessor::GetPet(pet_guid);
Pet* pet = ObjectAccessor::GetPet(*this, pet_guid);
if (!pet)
return NULL;