Core/Spells: Fix a bug with proc of Arcane Surge when it shouldn't

This commit is contained in:
tobmaps
2011-05-20 02:59:02 +07:00
parent 49a81557fa
commit e2310fe541
+1 -1
View File
@@ -5720,7 +5720,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
// Incanter's Regalia set (add trigger chance to Mana Shield) // Incanter's Regalia set (add trigger chance to Mana Shield)
if (dummySpell->SpellFamilyFlags[0] & 0x8000) if (dummySpell->SpellFamilyFlags[0] & 0x8000)
{ {
if (GetTypeId() != TYPEID_PLAYER) if (!HasAura(37424))
return false; return false;
target = this; target = this;