Fixed wrong duration for Dancing Rune Weapon, removed in 3.2.x, thx QiSoft.
--HG-- branch : trunk
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@@ -7335,7 +7335,6 @@ void Spell::SummonGuardian(uint32 i, uint32 entry, SummonPropertiesEntry const *
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amount = 1;
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amount = 1;
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break;
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break;
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case 49028: // Dancing Rune Weapon
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case 49028: // Dancing Rune Weapon
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duration += m_originalCaster->GetPower(POWER_RUNIC_POWER) * 10;
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if (AuraEffect *aurEff = m_originalCaster->GetAuraEffect(63330, 0)) // glyph of Dancing Rune Weapon
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if (AuraEffect *aurEff = m_originalCaster->GetAuraEffect(63330, 0)) // glyph of Dancing Rune Weapon
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duration += aurEff->GetAmount();
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duration += aurEff->GetAmount();
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break;
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break;
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