*Implemented gameobjects and creatures grouping (pools of them)
*Groups (called pools) can be also member of any game event Author: Neo2003 --HG-- branch : trunk
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@@ -773,6 +773,14 @@
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RelativePath="..\..\src\game\PetitionsHandler.cpp"
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</File>
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<File
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RelativePath="..\..\src\game\PoolHandler.cpp"
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</File>
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<File
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RelativePath="..\..\src\game\PoolHandler.h"
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</File>
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<File
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RelativePath="..\..\src\game\QueryHandler.cpp"
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