*Implemented gameobjects and creatures grouping (pools of them)
*Groups (called pools) can be also member of any game event Author: Neo2003 --HG-- branch : trunk
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@@ -227,6 +227,8 @@ libmangosgame_a_SOURCES = \
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PossessedAI.h \
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PointMovementGenerator.cpp \
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PointMovementGenerator.h \
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PoolHandler.cpp \
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PoolHandler.h \
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QueryHandler.cpp \
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QuestDef.cpp \
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QuestDef.h \
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