diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 28c6240ce4..52dcb7915d 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -16358,6 +16358,9 @@ void Unit::EnterVehicle(Vehicle *vehicle, int8 seatId) if (GetTypeId() == TYPEID_PLAYER) { + if(this->ToPlayer()->isInCombat()) + return; + this->ToPlayer()->InterruptNonMeleeSpells(false); this->ToPlayer()->StopCastingCharm(); this->ToPlayer()->StopCastingBindSight();