Core/Spells: Prevent apply spell power coefficients at bonus given by some "taken" damage mods
Closes #1991
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@@ -10855,16 +10855,16 @@ uint32 Unit::SpellDamageBonus(Unit* victim, SpellInfo const* spellProto, uint32
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coeff = DotFactor;
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}
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float coeff2 = CalculateLevelPenalty(spellProto) * stack;
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if (spellProto->SpellFamilyName) // TODO: fix this
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TakenTotal+= int32(TakenAdvertisedBenefit * coeff * coeff2);
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float factorMod = CalculateLevelPenalty(spellProto) * stack;
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// level penalty still applied on Taken bonus - is it blizzlike?
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TakenTotal+= int32(TakenAdvertisedBenefit * factorMod);
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if (Player* modOwner = GetSpellModOwner())
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{
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coeff *= 100.0f;
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modOwner->ApplySpellMod(spellProto->Id, SPELLMOD_BONUS_MULTIPLIER, coeff);
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coeff /= 100.0f;
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}
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DoneTotal += int32(DoneAdvertisedBenefit * coeff * coeff2);
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DoneTotal += int32(DoneAdvertisedBenefit * coeff * factorMod);
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}
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// Some spells don't benefit from done mods
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@@ -11414,7 +11414,8 @@ uint32 Unit::SpellHealingBonus(Unit* victim, SpellInfo const* spellProto, uint32
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}
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factorMod *= CalculateLevelPenalty(spellProto) * stack;
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TakenTotal += int32(TakenAdvertisedBenefit * coeff * factorMod);
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// level penalty still applied on Taken bonus - is it blizzlike?
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TakenTotal += int32(TakenAdvertisedBenefit * factorMod);
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if (Player* modOwner = GetSpellModOwner())
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{
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coeff *= 100.0f;
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@@ -4924,6 +4924,18 @@ void AuraEffect::HandleAuraDummy(AuraApplication const* aurApp, uint8 mode, bool
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caster->CastSpell(target, GetAmount(), true);
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}
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break;
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case SPELLFAMILY_PRIEST:
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// Vampiric Touch
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if (m_spellInfo->SpellFamilyFlags[1] & 0x0400 && aurApp->GetRemoveMode() == AURA_REMOVE_BY_ENEMY_SPELL && GetEffIndex() == 0)
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{
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if (AuraEffect const* aurEff = GetBase()->GetEffect(1))
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{
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int32 damage = aurEff->GetAmount() * 8;
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// backfire damage
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target->CastCustomSpell(target, 64085, &damage, NULL, NULL, true, NULL, NULL, GetCasterGUID());
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}
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}
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break;
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case SPELLFAMILY_WARLOCK:
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// Haunt
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if (m_spellInfo->SpellFamilyFlags[1] & 0x40000)
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@@ -4952,18 +4964,6 @@ void AuraEffect::HandleAuraDummy(AuraApplication const* aurApp, uint8 mode, bool
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}
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}
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break;
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case SPELLFAMILY_PRIEST:
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// Vampiric Touch
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if (m_spellInfo->SpellFamilyFlags[1] & 0x0400 && aurApp->GetRemoveMode() == AURA_REMOVE_BY_ENEMY_SPELL && GetEffIndex() == 0)
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{
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if (AuraEffect const* aurEff = GetBase()->GetEffect(1))
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{
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int32 damage = aurEff->GetAmount() * 8;
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// backfire damage
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target->CastCustomSpell(target, 64085, &damage, NULL, NULL, true, NULL, NULL, GetCasterGUID());
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}
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}
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break;
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case SPELLFAMILY_HUNTER:
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// Misdirection
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if (GetId() == 34477)
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@@ -1358,18 +1358,15 @@ void Spell::DoAllEffectOnTarget(TargetInfo *target)
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p->CastedCreatureOrGO(spellHitTarget->GetEntry(), spellHitTarget->GetGUID(), m_spellInfo->Id);
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}
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if (m_caster && m_caster->GetTypeId() == TYPEID_UNIT && m_caster->ToCreature()->IsAIEnabled)
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if (m_caster->GetTypeId() == TYPEID_UNIT && m_caster->ToCreature()->IsAIEnabled)
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m_caster->ToCreature()->AI()->SpellHitTarget(spellHitTarget, m_spellInfo);
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// Needs to be called after dealing damage/healing to not remove breaking on damage auras
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DoTriggersOnSpellHit(spellHitTarget, mask);
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// if target is fallged for pvp also flag caster if a player
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if (unit->IsPvP())
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{
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if (m_caster->GetTypeId() == TYPEID_PLAYER)
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if (unit->IsPvP() && m_caster->GetTypeId() == TYPEID_PLAYER)
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m_caster->ToPlayer()->UpdatePvP(true);
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}
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CallScriptAfterHitHandlers();
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}
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