Core/Spells: Prevent apply spell power coefficients at bonus given by some "taken" damage mods
Closes #1991
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@@ -4924,6 +4924,18 @@ void AuraEffect::HandleAuraDummy(AuraApplication const* aurApp, uint8 mode, bool
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caster->CastSpell(target, GetAmount(), true);
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}
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break;
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case SPELLFAMILY_PRIEST:
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// Vampiric Touch
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if (m_spellInfo->SpellFamilyFlags[1] & 0x0400 && aurApp->GetRemoveMode() == AURA_REMOVE_BY_ENEMY_SPELL && GetEffIndex() == 0)
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{
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if (AuraEffect const* aurEff = GetBase()->GetEffect(1))
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{
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int32 damage = aurEff->GetAmount() * 8;
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// backfire damage
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target->CastCustomSpell(target, 64085, &damage, NULL, NULL, true, NULL, NULL, GetCasterGUID());
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}
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}
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break;
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case SPELLFAMILY_WARLOCK:
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// Haunt
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if (m_spellInfo->SpellFamilyFlags[1] & 0x40000)
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@@ -4952,18 +4964,6 @@ void AuraEffect::HandleAuraDummy(AuraApplication const* aurApp, uint8 mode, bool
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}
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}
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break;
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case SPELLFAMILY_PRIEST:
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// Vampiric Touch
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if (m_spellInfo->SpellFamilyFlags[1] & 0x0400 && aurApp->GetRemoveMode() == AURA_REMOVE_BY_ENEMY_SPELL && GetEffIndex() == 0)
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{
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if (AuraEffect const* aurEff = GetBase()->GetEffect(1))
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{
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int32 damage = aurEff->GetAmount() * 8;
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// backfire damage
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target->CastCustomSpell(target, 64085, &damage, NULL, NULL, true, NULL, NULL, GetCasterGUID());
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}
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}
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break;
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case SPELLFAMILY_HUNTER:
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// Misdirection
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if (GetId() == 34477)
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