*Correct target selection for blade flurry - by XTZGZoReX
--HG-- branch : trunk
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+1
-1
@@ -4784,7 +4784,7 @@ bool Unit::HandleHasteAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
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case 33735:
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{
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target = SelectNearbyTarget();
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if(!target)
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if(!target || target == pVictim)
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return false;
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basepoints0 = damage;
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triggered_spell_id = 22482;
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