Random cleanup after last commit spree

This commit is contained in:
leak
2011-04-29 09:28:32 +02:00
parent 8583a7f714
commit e1647aaa29
2 changed files with 6 additions and 6 deletions
+3 -1
View File
@@ -76,6 +76,8 @@ enum CreatureFlagsExtra
#define MAX_CREATURE_QUEST_ITEMS 6
#define MAX_EQUIPMENT_ITEMS 3
// from `creature_template` table
struct CreatureTemplate
{
@@ -228,7 +230,7 @@ struct PointOfInterestLocale
struct EquipmentInfo
{
uint32 ItemEntry[3];
uint32 ItemEntry[MAX_EQUIPMENT_ITEMS];
};
// Benchmarked: Faster than std::map (insert/find)
+2 -4
View File
@@ -1170,7 +1170,7 @@ void ObjectMgr::LoadEquipmentTemplates()
equipmentInfo.ItemEntry[1] = fields[2].GetUInt32();
equipmentInfo.ItemEntry[2] = fields[3].GetUInt32();
for (uint8 i = 0; i < 3; ++i)
for (uint8 i = 0; i < MAX_EQUIPMENT_ITEMS; ++i)
{
if (!equipmentInfo.ItemEntry[i])
continue;
@@ -5768,8 +5768,6 @@ void ObjectMgr::LoadPageTexts()
{
Field* fields = result->Fetch();
const char* text = fields[1].GetCString();
PageText pageText;
pageText.Text = fields[1].GetString();
@@ -5865,7 +5863,7 @@ void ObjectMgr::LoadInstanceTemplate()
InstanceTemplate instanceTemplate;
instanceTemplate.AllowMount = fields[3].GetBool();
instanceTemplate.Parent = fields[1].GetUInt16();
instanceTemplate.Parent = uint32(fields[1].GetUInt16());
instanceTemplate.ScriptId = sObjectMgr->GetScriptId(fields[2].GetCString());
InstanceTemplateStore[mapID] = instanceTemplate;