Core/Spell:

* Fix Nourish heal calculation
* Fix some codestyle
This commit is contained in:
Vincent-Michael
2012-05-13 18:08:57 +02:00
parent a1ff27a1c6
commit e122f9fd30
2 changed files with 11 additions and 11 deletions
+2 -2
View File
@@ -10751,7 +10751,7 @@ uint32 Unit::SpellDamageBonusDone(Unit* victim, SpellInfo const* spellProto, uin
if (bonus->ap_dot_bonus > 0) if (bonus->ap_dot_bonus > 0)
{ {
WeaponAttackType attType = (spellProto->IsRangedWeaponSpell() && spellProto->DmgClass != SPELL_DAMAGE_CLASS_MELEE) ? RANGED_ATTACK : BASE_ATTACK; WeaponAttackType attType = (spellProto->IsRangedWeaponSpell() && spellProto->DmgClass != SPELL_DAMAGE_CLASS_MELEE) ? RANGED_ATTACK : BASE_ATTACK;
float APbonus = (float) victim->GetTotalAuraModifier(attType == BASE_ATTACK ? SPELL_AURA_MELEE_ATTACK_POWER_ATTACKER_BONUS : SPELL_AURA_RANGED_ATTACK_POWER_ATTACKER_BONUS); float APbonus = float(victim->GetTotalAuraModifier(attType == BASE_ATTACK ? SPELL_AURA_MELEE_ATTACK_POWER_ATTACKER_BONUS : SPELL_AURA_RANGED_ATTACK_POWER_ATTACKER_BONUS));
APbonus += GetTotalAttackPowerValue(attType); APbonus += GetTotalAttackPowerValue(attType);
DoneTotal += int32(bonus->ap_dot_bonus * stack * ApCoeffMod * APbonus); DoneTotal += int32(bonus->ap_dot_bonus * stack * ApCoeffMod * APbonus);
} }
@@ -10762,7 +10762,7 @@ uint32 Unit::SpellDamageBonusDone(Unit* victim, SpellInfo const* spellProto, uin
if (bonus->ap_bonus > 0) if (bonus->ap_bonus > 0)
{ {
WeaponAttackType attType = (spellProto->IsRangedWeaponSpell() && spellProto->DmgClass != SPELL_DAMAGE_CLASS_MELEE) ? RANGED_ATTACK : BASE_ATTACK; WeaponAttackType attType = (spellProto->IsRangedWeaponSpell() && spellProto->DmgClass != SPELL_DAMAGE_CLASS_MELEE) ? RANGED_ATTACK : BASE_ATTACK;
float APbonus = (float) victim->GetTotalAuraModifier(attType == BASE_ATTACK ? SPELL_AURA_MELEE_ATTACK_POWER_ATTACKER_BONUS : SPELL_AURA_RANGED_ATTACK_POWER_ATTACKER_BONUS); float APbonus = float(victim->GetTotalAuraModifier(attType == BASE_ATTACK ? SPELL_AURA_MELEE_ATTACK_POWER_ATTACKER_BONUS : SPELL_AURA_RANGED_ATTACK_POWER_ATTACKER_BONUS));
APbonus += GetTotalAttackPowerValue(attType); APbonus += GetTotalAttackPowerValue(attType);
DoneTotal += int32(bonus->ap_bonus * stack * ApCoeffMod * APbonus); DoneTotal += int32(bonus->ap_bonus * stack * ApCoeffMod * APbonus);
} }
+2 -2
View File
@@ -1581,12 +1581,12 @@ void Spell::EffectHeal(SpellEffIndex /*effIndex*/)
//addhealth += tickheal * tickcount; //addhealth += tickheal * tickcount;
//addhealth = caster->SpellHealingBonus(m_spellInfo, addhealth, HEAL, unitTarget); //addhealth = caster->SpellHealingBonus(m_spellInfo, addhealth, HEAL, unitTarget);
} }
// Glyph of Nourish // Nourish
else if (m_spellInfo->SpellFamilyName == SPELLFAMILY_DRUID && m_spellInfo->SpellFamilyFlags[1] & 0x2000000) else if (m_spellInfo->SpellFamilyName == SPELLFAMILY_DRUID && m_spellInfo->SpellFamilyFlags[1] & 0x2000000)
{ {
addhealth = caster->SpellHealingBonusDone(unitTarget, m_spellInfo, addhealth, HEAL); addhealth = caster->SpellHealingBonusDone(unitTarget, m_spellInfo, addhealth, HEAL);
addhealth = unitTarget->SpellHealingBonusTaken(caster, m_spellInfo, addhealth, HEAL);
// Glyph of Nourish
if (AuraEffect const* aurEff = m_caster->GetAuraEffect(62971, 0)) if (AuraEffect const* aurEff = m_caster->GetAuraEffect(62971, 0))
{ {
Unit::AuraEffectList const& Periodic = unitTarget->GetAuraEffectsByType(SPELL_AURA_PERIODIC_HEAL); Unit::AuraEffectList const& Periodic = unitTarget->GetAuraEffectsByType(SPELL_AURA_PERIODIC_HEAL);