Core/Quests: Fixed remaining issues with quest crediting (note: previous commits did not introduce issues, only revealed them)
Core/DBLayer: Fixed more compile warnings Core/Spells: Corrected code style from revision 634af79146 Closes issue #3956. --HG-- branch : trunk
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@@ -763,10 +763,8 @@ public:
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if (owner->GetTypeId() == TYPEID_PLAYER)
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{
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if (CAST_PLR(owner)->GetQuestStatus(12698) == QUEST_STATUS_INCOMPLETE)
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{
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//CAST_CRE(who)->CastSpell(owner, 52517, true);
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CAST_PLR(owner)->KilledMonsterCredit(GHOULS, me->GetGUID());
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}
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CAST_CRE(who)->CastSpell(owner, 52517, true);
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//Todo: Creatures must not be removed, but, must instead
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// stand next to Gothik and be commanded into the pit
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// and dig into the ground.
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