Core/Log: Implement log masks for debug log level, to allow selective debug output. Update your worldserver.conf.

This commit is contained in:
Machiavelli
2011-02-20 20:16:34 +01:00
parent 45db1591a4
commit e07e20ffca
99 changed files with 1046 additions and 1092 deletions
@@ -768,7 +768,7 @@ void Battleground::EndBattleground(uint32 winner)
winner_matchmaker_rating = GetArenaMatchmakerRating(winner);
winner_change = winner_arena_team->WonAgainst(loser_matchmaker_rating);
loser_change = loser_arena_team->LostAgainst(winner_matchmaker_rating);
sLog->outDebug("--- Winner rating: %u, Loser rating: %u, Winner MMR: %u, Loser MMR: %u, Winner change: %u, Losser change: %u ---", winner_team_rating, loser_team_rating,
sLog->outArena("--- Winner rating: %u, Loser rating: %u, Winner MMR: %u, Loser MMR: %u, Winner change: %u, Loser change: %u ---", winner_team_rating, loser_team_rating,
winner_matchmaker_rating, loser_matchmaker_rating, winner_change, loser_change);
SetArenaTeamRatingChangeForTeam(winner, winner_change);
SetArenaTeamRatingChangeForTeam(GetOtherTeam(winner), loser_change);