Added script for GO 185913 by Kudlaty.
--HG-- branch : trunk
This commit is contained in:
@@ -0,0 +1 @@
|
||||
UPDATE `gameobject_template` SET `scriptname`='go_skull_pile' WHERE `entry`=185913;
|
||||
@@ -491,6 +491,56 @@ CreatureAI* GetAI_npc_isla_starmaneAI(Creature *_Creature)
|
||||
return (CreatureAI*)thisAI;
|
||||
}
|
||||
|
||||
/*######
|
||||
## go_skull_pile
|
||||
######*/
|
||||
#define GOSSIP_S_DARKSCREECHER_AKKARAI "Summon Darkscreecher Akkarai"
|
||||
#define GOSSIP_S_KARROG "Summon Karrog"
|
||||
#define GOSSIP_S_GEZZARAK_THE_HUNTRESS "Summon Gezzarak the Huntress"
|
||||
#define GOSSIP_S_VAKKIZ_THE_WINDRAGER "Summon Vakkiz the Windrager"
|
||||
|
||||
bool GOHello_go_skull_pile(Player *player, GameObject* _GO)
|
||||
{
|
||||
if (player->GetQuestStatus(11885) == QUEST_STATUS_INCOMPLETE)
|
||||
{
|
||||
player->ADD_GOSSIP_ITEM(1, GOSSIP_S_DARKSCREECHER_AKKARAI, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
|
||||
player->ADD_GOSSIP_ITEM(2, GOSSIP_S_KARROG, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
|
||||
player->ADD_GOSSIP_ITEM(3, GOSSIP_S_GEZZARAK_THE_HUNTRESS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
|
||||
player->ADD_GOSSIP_ITEM(4, GOSSIP_S_VAKKIZ_THE_WINDRAGER, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
|
||||
}
|
||||
|
||||
player->SEND_GOSSIP_MENU(_GO->GetGoTextId(), _GO->GetGUID());
|
||||
return true;
|
||||
}
|
||||
|
||||
void SendActionMenu_go_skull_pile(Player *player, GameObject* _GO, uint32 action)
|
||||
{
|
||||
switch(action)
|
||||
{
|
||||
case GOSSIP_ACTION_INFO_DEF + 1:
|
||||
player->CastSpell(player,40642,false);
|
||||
break;
|
||||
case GOSSIP_ACTION_INFO_DEF + 2:
|
||||
player->CastSpell(player,40640,false);
|
||||
break;
|
||||
case GOSSIP_ACTION_INFO_DEF + 3:
|
||||
player->CastSpell(player,40632,false);
|
||||
break;
|
||||
case GOSSIP_ACTION_INFO_DEF + 4:
|
||||
player->CastSpell(player,40644,false);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
bool GossipSelect_go_skull_pile(Player *player, GameObject* _GO, uint32 sender, uint32 action )
|
||||
{
|
||||
switch(sender)
|
||||
{
|
||||
case GOSSIP_SENDER_MAIN: SendActionMenu_go_skull_pile(player, _GO, action); break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void AddSC_terokkar_forest()
|
||||
{
|
||||
Script *newscript;
|
||||
@@ -532,5 +582,12 @@ void AddSC_terokkar_forest()
|
||||
newscript->GetAI = &GetAI_npc_isla_starmaneAI;
|
||||
newscript->pQuestAccept = &QuestAccept_npc_isla_starmane;
|
||||
newscript->RegisterSelf();
|
||||
|
||||
newscript = new Script;
|
||||
newscript->Name="go_skull_pile";
|
||||
newscript->pGossipHello = &GossipHello_go_skull_pile;
|
||||
newscript->pGossipSelect = &GossipSelect_go_skull_pile;
|
||||
newscript->RegisterSelf();
|
||||
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user