Send SMSG_TIME_SYNC_REQ periodicly (period guessed though)
--HG-- branch : trunk
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@@ -2437,6 +2437,9 @@ Spell * m_spellModTakingSpell;
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EnchantDurationList m_enchantDuration;
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ItemDurationList m_itemDuration;
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void ResetTimeSync();
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void SendTimeSync();
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uint64 m_resurrectGUID;
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uint32 m_resurrectMap;
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float m_resurrectX, m_resurrectY, m_resurrectZ;
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@@ -2572,6 +2575,9 @@ Spell * m_spellModTakingSpell;
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SpellCooldowns m_spellCooldowns;
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uint32 m_ChampioningFaction;
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uint32 m_timeSyncCount;
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uint32 m_timeSyncTimer;
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};
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void AddItemsSetItem(Player*player,Item *item);
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