diff --git a/src/game/BattleGround.cpp b/src/game/BattleGround.cpp index 14778e9b47..3f9aa26def 100644 --- a/src/game/BattleGround.cpp +++ b/src/game/BattleGround.cpp @@ -1110,6 +1110,8 @@ void BattleGround::Reset() m_Players.clear(); m_PlayerScores.clear(); + + ResetBGSubclass(); } void BattleGround::StartBattleGround() diff --git a/src/game/BattleGround.h b/src/game/BattleGround.h index ab1a3d4b13..07f2643fd1 100644 --- a/src/game/BattleGround.h +++ b/src/game/BattleGround.h @@ -297,6 +297,9 @@ class BattleGround virtual void Reset(); // resets all common properties for battlegrounds, must be implemented and called in BG subclass virtual void StartingEventCloseDoors() {} virtual void StartingEventOpenDoors() {} + virtual void ResetBGSubclass() // must be implemented in BG subclass + { + } /* achievement req. */ virtual bool IsAllNodesConrolledByTeam(uint32 /*team*/) const { return false; }