Core/Spells: Fix more spells that make damage from percent of health
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@@ -424,6 +424,9 @@ void Spell::SpellDamageSchoolDmg(SpellEffIndex effIndex)
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damage = unitTarget->CountPctFromMaxHealth(50);
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break;
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}
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case 29142: // Eyesore Blaster
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case 35139: // Throw Boom's Doom
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case 55269: // Deathly Stare
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case 56578: // Rapid-Fire Harpoon
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case 62775: // Tympanic Tantrum
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{
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@@ -4021,7 +4021,7 @@ void SpellMgr::LoadSpellCustomAttr()
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case 63024: // Gravity Bomb
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case 64234: // Gravity Bomb (25m)
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spellInfo->MaxAffectedTargets = 1;
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count++;
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++count;
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break;
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case 62834: // Boom
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// This hack is here because we suspect our implementation of spell effect execution on targets
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@@ -4251,7 +4251,7 @@ void SpellMgr::LoadEnchantCustomAttr()
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if (!ench)
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continue;
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mEnchantCustomAttr[enchId] = true;
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count++;
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++count;
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break;
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}
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}
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