Core/ObjectMgr: Refactor group related functions into dedicated class
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@@ -42,6 +42,7 @@
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#include "TicketMgr.h"
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#include "CreatureEventAIMgr.h"
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#include "SpellMgr.h"
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#include "GroupMgr.h"
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#include "Chat.h"
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#include "DBCStores.h"
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#include "LootMgr.h"
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@@ -1523,7 +1524,7 @@ void World::SetInitialWorldSettings()
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sArenaTeamMgr->LoadArenaTeams();
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sLog->outString("Loading Groups...");
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sObjectMgr->LoadGroups();
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sGroupMgr->LoadGroups();
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sLog->outString("Loading ReservedNames...");
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sObjectMgr->LoadReservedPlayersNames();
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