*Merge.
--HG-- branch : trunk
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@@ -53,7 +53,7 @@ class TRINITY_DLL_SPEC PathMovementBase
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void LoadPath(T &);
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void ReloadPath(T &);
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uint32 GetCurrentNode() const { return i_currentNode; }
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protected:
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uint32 i_currentNode;
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DestinationHolder< Traveller<T> > i_destinationHolder;
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@@ -66,9 +66,9 @@ class TRINITY_DLL_SPEC WaypointMovementGenerator
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: public MovementGeneratorMedium< T, WaypointMovementGenerator<T> >, public PathMovementBase<T>
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{
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public:
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WaypointMovementGenerator(uint32 _path_id = 0, bool _repeating = true) :
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WaypointMovementGenerator(uint32 _path_id = 0, bool _repeating = true) :
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i_nextMoveTime(0), path_id(_path_id), repeating(_repeating), StopedByPlayer(false), node(NULL) {}
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void Initialize(T &);
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void Finalize(T &);
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void MovementInform(T &);
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