Ruby Sanctum:
* Added Ruby Sanctum instance script * Scripted Baltharus the Warborn
This commit is contained in:
@@ -482,6 +482,9 @@ void AddSC_boss_sindragosa();
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void AddSC_icecrown_citadel_teleport();
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void AddSC_instance_icecrown_citadel();
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void AddSC_icecrown_citadel();
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void AddSC_instance_ruby_sanctum(); // Ruby Sanctum
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void AddSC_ruby_sanctum();
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void AddSC_boss_baltharus_the_warborn();
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void AddSC_dalaran();
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void AddSC_borean_tundra();
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@@ -1179,6 +1182,9 @@ void AddNorthrendScripts()
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AddSC_icecrown_citadel_teleport();
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AddSC_instance_icecrown_citadel();
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AddSC_icecrown_citadel();
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AddSC_instance_ruby_sanctum(); // Ruby Sanctum
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AddSC_ruby_sanctum();
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AddSC_boss_baltharus_the_warborn();
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AddSC_dalaran();
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AddSC_borean_tundra();
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@@ -185,6 +185,10 @@ set(scripts_STAT_SRCS
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Northrend/DraktharonKeep/drak_tharon_keep.h
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Northrend/DraktharonKeep/boss_tharon_ja.cpp
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Northrend/DraktharonKeep/boss_dred.cpp
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Northrend/RubySanctum/instance_ruby_sanctum.cpp
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Northrend/RubySanctum/ruby_sanctum.h
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Northrend/RubySanctum/ruby_sanctum.cpp
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Northrend/RubySanctum/boss_baltharus_the_warborn.cpp
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)
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message(" -> Prepared: Northrend")
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@@ -0,0 +1,265 @@
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/*
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* Copyright (C) 2008-2011 TrinityCore <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ObjectMgr.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "SpellAuraEffects.h"
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#include "ruby_sanctum.h"
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enum Texts
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{
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SAY_BALTHARUS_INTRO = 0, // Your power wanes, ancient one.... Soon you will join your friends.
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SAY_AGGRO = 1, // Ah, the entertainment has arrived.
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SAY_KILL = 2, // Baltharus leaves no survivors! - This world has enough heroes.
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SAY_CLONE = 3, // Twice the pain and half the fun.
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SAY_DEATH = 4, // I... didn't see that coming....
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};
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enum Spells
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{
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SPELL_BARRIER_CHANNEL = 76221,
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SPELL_ENERVATING_BRAND = 74502,
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SPELL_SIPHONED_MIGHT = 74507,
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SPELL_CLEAVE = 40504,
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SPELL_BLADE_TEMPEST = 75125,
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SPELL_CLONE = 74511,
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SPELL_REPELLING_WAVE = 74509,
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SPELL_CLEAR_DEBUFFS = 34098,
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SPELL_SPAWN_EFFECT = 64195,
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};
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enum Events
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{
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EVENT_BLADE_TEMPEST = 1,
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EVENT_CLEAVE = 2,
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EVENT_ENERVATING_BRAND = 3,
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EVENT_INTRO_TALK = 4,
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EVENT_OOC_CHANNEL = 5,
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};
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enum Actions
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{
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ACTION_CLONE = 1,
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};
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enum Phases
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{
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PHASE_ALL = 0,
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PHASE_INTRO = 1,
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PHASE_COMBAT = 2,
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PHASE_INTRO_MASK = 1 << PHASE_INTRO,
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};
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class boss_baltharus_the_warborn : public CreatureScript
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{
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public:
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boss_baltharus_the_warborn() : CreatureScript("boss_baltharus_the_warborn") { }
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struct boss_baltharus_the_warbornAI : public BossAI
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{
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boss_baltharus_the_warbornAI(Creature* creature) : BossAI(creature, DATA_BALTHARUS_THE_WARBORN)
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{
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}
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void Reset()
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{
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_Reset();
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_introDone = false;
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_events.SetPhase(PHASE_INTRO);
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_events.ScheduleEvent(EVENT_OOC_CHANNEL, 0, 0, PHASE_INTRO);
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_cloneCount = RAID_MODE<uint8>(1, 2, 2, 3);
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}
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void DoAction(int32 const action)
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{
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switch(action)
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{
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case ACTION_INTRO_TRIGGER:
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if (_introDone)
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return;
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_introDone = true;
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me->setActive(true);
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_events.ScheduleEvent(EVENT_INTRO_TALK, 7000, 0, PHASE_INTRO);
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break;
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case ACTION_CLONE:
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{
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DoCast(me, SPELL_CLEAR_DEBUFFS);
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DoCast(me, SPELL_CLONE);
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DoCast(me, SPELL_REPELLING_WAVE);
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Talk(SAY_CLONE);
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--_cloneCount;
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break;
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}
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default:
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break;
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}
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}
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void EnterCombat(Unit* victim)
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{
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me->InterruptNonMeleeSpells(false);
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_EnterCombat();
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_events.SetPhase(PHASE_COMBAT);
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_events.ScheduleEvent(EVENT_CLEAVE, 110000, 0, PHASE_COMBAT);
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_events.ScheduleEvent(EVENT_ENERVATING_BRAND, 130000, 0, PHASE_COMBAT);
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_events.ScheduleEvent(EVENT_BLADE_TEMPEST, 150000, 0, PHASE_COMBAT);
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Talk(SAY_AGGRO);
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}
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void JustDied(Unit* killer)
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{
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_JustDied();
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Talk(SAY_DEATH);
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if (Creature* xerestrasza = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_XERESTRASZA)))
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xerestrasza->AI()->DoAction(ACTION_BALTHARUS_DEATH);
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}
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void KilledUnit(Unit* victim)
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{
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if (victim->GetTypeId() == TYPEID_PLAYER)
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Talk(SAY_KILL);
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}
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void JustSummoned(Creature* summon)
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{
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summons.Summon(summon);
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summon->SetHealth(me->GetHealth());
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summon->CastSpell(summon, SPELL_SPAWN_EFFECT, true);
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}
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void DamageTaken(Unit* /*attacker*/, uint32& damage)
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{
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if (GetDifficulty() != RAID_DIFFICULTY_10MAN_NORMAL)
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{
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if (me->HealthBelowPctDamaged(66, damage) && _cloneCount == 2)
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DoAction(ACTION_CLONE);
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else if (me->HealthBelowPctDamaged(33, damage) && _cloneCount == 1)
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DoAction(ACTION_CLONE);
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}
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else if (GetDifficulty() == RAID_DIFFICULTY_25MAN_HEROIC)
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{
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if (me->HealthBelowPctDamaged(75, damage) && _cloneCount == 3)
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DoAction(ACTION_CLONE);
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else if (me->HealthBelowPctDamaged(50, damage) && _cloneCount == 2)
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DoAction(ACTION_CLONE);
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else if (me->HealthBelowPctDamaged(25, damage) && _cloneCount == 1)
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DoAction(ACTION_CLONE);
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}
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else
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{
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if (me->HealthBelowPctDamaged(50, damage) && _cloneCount == 1)
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DoAction(ACTION_CLONE);
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}
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}
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void UpdateAI(uint32 const diff)
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{
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if (!UpdateVictim() && !(_events.GetPhaseMask() & PHASE_INTRO_MASK))
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return;
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_events.Update(diff);
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if (me->HasUnitState(UNIT_STAT_CASTING) && !(_events.GetPhaseMask() & PHASE_INTRO_MASK))
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return;
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while (uint32 eventId = _events.ExecuteEvent())
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{
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switch (eventId)
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{
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case EVENT_INTRO_TALK:
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Talk(SAY_BALTHARUS_INTRO);
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break;
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case EVENT_OOC_CHANNEL:
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if (Creature* channelTarget = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_CRYSTAL_CHANNEL_TARGET)))
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DoCast(channelTarget, SPELL_BARRIER_CHANNEL);
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_events.ScheduleEvent(EVENT_OOC_CHANNEL, 7000, 0, PHASE_INTRO);
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break;
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case EVENT_CLEAVE:
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DoCastVictim(SPELL_CLEAVE);
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_events.ScheduleEvent(EVENT_CLEAVE, 24000, 0, PHASE_COMBAT);
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break;
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case EVENT_BLADE_TEMPEST:
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DoCast(me, SPELL_BLADE_TEMPEST);
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_events.ScheduleEvent(EVENT_BLADE_TEMPEST, 24000, 0, PHASE_COMBAT);
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break;
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case EVENT_ENERVATING_BRAND:
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for (uint8 i = 0; i < RAID_MODE<uint8>(4, 8, 8, 10); i++)
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if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 45.0f, true))
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DoCast(target, SPELL_ENERVATING_BRAND);
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_events.ScheduleEvent(EVENT_ENERVATING_BRAND, 26000, 0, PHASE_COMBAT);
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break;
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default:
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break;
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}
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}
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DoMeleeAttackIfReady();
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}
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private:
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EventMap _events;
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uint8 _cloneCount;
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bool _introDone;
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};
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CreatureAI* GetAI(Creature* creature) const
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{
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return GetRubySanctumAI<boss_baltharus_the_warbornAI>(creature);
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}
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};
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class spell_baltharus_enervating_brand : public SpellScriptLoader
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{
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public:
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spell_baltharus_enervating_brand() : SpellScriptLoader("spell_baltharus_enervating_brand") { }
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class spell_baltharus_enervating_brand_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_baltharus_enervating_brand_AuraScript);
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void HandleTriggerSpell(AuraEffect const* aurEff)
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{
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PreventDefaultAction();
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if (Unit* target = GetTarget())
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{
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uint32 triggerSpellId = GetSpellProto()->EffectTriggerSpell[aurEff->GetEffIndex()];
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GetCaster()->CastSpell(target, triggerSpellId, true);
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if (target->GetDistance(GetCaster()) <= 12.0f)
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target->CastSpell(GetCaster(), SPELL_SIPHONED_MIGHT, true);
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}
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}
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void Register()
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{
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OnEffectPeriodic += AuraEffectPeriodicFn(spell_baltharus_enervating_brand_AuraScript::HandleTriggerSpell, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
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}
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};
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AuraScript* GetAuraScript() const
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{
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return new spell_baltharus_enervating_brand_AuraScript();
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}
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};
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void AddSC_boss_baltharus_the_warborn()
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{
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new boss_baltharus_the_warborn();
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new spell_baltharus_enervating_brand();
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}
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@@ -0,0 +1,183 @@
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/*
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* Copyright (C) 2008-2011 TrinityCore <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify it
|
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* under the terms of the GNU General Public License as published by the
|
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* Free Software Foundation; either version 2 of the License, or (at your
|
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* option) any later version.
|
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*
|
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* This program is distributed in the hope that it will be useful, but WITHOUT
|
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||||
* more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
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*/
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#include "ScriptPCH.h"
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#include "ruby_sanctum.h"
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DoorData const doorData[] =
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{
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{GO_FIRE_FIELD, DATA_BALTHARUS_THE_WARBORN, DOOR_TYPE_PASSAGE, BOUNDARY_E },
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{0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE},
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};
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class instance_ruby_sanctum : public InstanceMapScript
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{
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public:
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instance_ruby_sanctum() : InstanceMapScript("instance_ruby_sanctum", 724) { }
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struct instance_ruby_sanctum_InstanceMapScript : public InstanceScript
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{
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instance_ruby_sanctum_InstanceMapScript(InstanceMap* map) : InstanceScript(map)
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{
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SetBossNumber(EncounterCount);
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LoadDoorData(doorData);
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BaltharusTheWarbornGUID = 0;
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GeneralZarithrianGUID = 0;
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SavinaRagefireGUID = 0;
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HalionGUID = 0;
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CrystalChannelTargetGUID = 0;
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XerestraszaGUID = 0;
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}
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void OnCreatureCreate(Creature* creature)
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{
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switch (creature->GetEntry())
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{
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case NPC_BALTHARUS_THE_WARBORN:
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BaltharusTheWarbornGUID = creature->GetGUID();
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break;
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case NPC_GENERAL_ZARITHRIAN:
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GeneralZarithrianGUID = creature->GetGUID();
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break;
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case NPC_SAVINA_RAGEFIRE:
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SavinaRagefireGUID = creature->GetGUID();
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break;
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case NPC_HALION:
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HalionGUID = creature->GetGUID();
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break;
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case NPC_BALTHARUS_TARGET:
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CrystalChannelTargetGUID = creature->GetGUID();
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break;
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case NPC_XERESTRASZA:
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XerestraszaGUID = creature->GetGUID();
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break;
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default:
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break;
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}
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}
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void OnGameObjectCreate(GameObject* go)
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{
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switch (go->GetEntry())
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{
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case GO_FIRE_FIELD:
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AddDoor(go, true);
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break;
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default:
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break;
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}
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}
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void OnGameObjectRemove(GameObject* go)
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{
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switch (go->GetEntry())
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{
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case GO_FIRE_FIELD:
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AddDoor(go, false);
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break;
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default:
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break;
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}
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}
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uint64 GetData64(uint32 type)
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{
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switch (type)
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{
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case DATA_BALTHARUS_THE_WARBORN:
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return BaltharusTheWarbornGUID;
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case DATA_GENERAL_ZARITHRIAN:
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return GeneralZarithrianGUID;
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case DATA_SAVINA_RAGEFIRE:
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return SavinaRagefireGUID;
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case DATA_HALION:
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return HalionGUID;
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case DATA_CRYSTAL_CHANNEL_TARGET:
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return CrystalChannelTargetGUID;
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case DATA_XERESTRASZA:
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return XerestraszaGUID;
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default:
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break;
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}
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return 0;
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}
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std::string GetSaveData()
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{
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OUT_SAVE_INST_DATA;
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std::ostringstream saveStream;
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saveStream << "R S " << GetBossSaveData();
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OUT_SAVE_INST_DATA_COMPLETE;
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return saveStream.str();
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}
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void Load(char const* str)
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{
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if (!str)
|
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{
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OUT_LOAD_INST_DATA_FAIL;
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return;
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}
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|
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OUT_LOAD_INST_DATA(str);
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char dataHead1, dataHead2;
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std::istringstream loadStream(str);
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loadStream >> dataHead1 >> dataHead2;
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if (dataHead1 == 'R' && dataHead2 == 'S')
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{
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for (uint8 i = 0; i < EncounterCount; ++i)
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{
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uint32 tmpState;
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loadStream >> tmpState;
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if (tmpState == IN_PROGRESS || tmpState > SPECIAL)
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tmpState = NOT_STARTED;
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SetBossState(i, EncounterState(tmpState));
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}
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}
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else
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OUT_LOAD_INST_DATA_FAIL;
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OUT_LOAD_INST_DATA_COMPLETE;
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}
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protected:
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uint64 BaltharusTheWarbornGUID;
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uint64 GeneralZarithrianGUID;
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uint64 SavinaRagefireGUID;
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uint64 HalionGUID;
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uint64 CrystalChannelTargetGUID;
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uint64 XerestraszaGUID;
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};
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|
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InstanceScript* GetInstanceScript(InstanceMap* map) const
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{
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return new instance_ruby_sanctum_InstanceMapScript(map);
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||||
}
|
||||
};
|
||||
|
||||
void AddSC_instance_ruby_sanctum()
|
||||
{
|
||||
new instance_ruby_sanctum();
|
||||
}
|
||||
@@ -0,0 +1,167 @@
|
||||
/*
|
||||
* Copyright (C) 2008-2011 TrinityCore <http://www.trinitycore.org/>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at your
|
||||
* option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||||
* more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "ScriptPCH.h"
|
||||
#include "ruby_sanctum.h"
|
||||
|
||||
enum Texts
|
||||
{
|
||||
SAY_XERESTRASZA_EVENT = 0,
|
||||
SAY_XERESTRASZA_EVENT_1 = 1,
|
||||
SAY_XERESTRASZA_EVENT_2 = 2,
|
||||
SAY_XERESTRASZA_EVENT_3 = 3,
|
||||
SAY_XERESTRASZA_EVENT_4 = 4,
|
||||
SAY_XERESTRASZA_EVENT_5 = 5,
|
||||
SAY_XERESTRASZA_EVENT_6 = 6,
|
||||
SAY_XERESTRASZA_EVENT_7 = 7,
|
||||
SAY_XERESTRASZA_INTRO = 8,
|
||||
};
|
||||
|
||||
enum Events
|
||||
{
|
||||
EVENT_XERESTRASZA_EVENT = 0,
|
||||
EVENT_XERESTRASZA_EVENT_1 = 1,
|
||||
EVENT_XERESTRASZA_EVENT_2 = 2,
|
||||
EVENT_XERESTRASZA_EVENT_3 = 3,
|
||||
EVENT_XERESTRASZA_EVENT_4 = 4,
|
||||
EVENT_XERESTRASZA_EVENT_5 = 5,
|
||||
EVENT_XERESTRASZA_EVENT_6 = 6,
|
||||
EVENT_XERESTRASZA_EVENT_7 = 7,
|
||||
};
|
||||
|
||||
Position const xerestraszaMovePos = {3151.236f, 379.8733f, 86.31996f, 0.0f};
|
||||
|
||||
class npc_xerestrasza : public CreatureScript
|
||||
{
|
||||
public:
|
||||
npc_xerestrasza() : CreatureScript("npc_xerestrasza") { }
|
||||
|
||||
struct npc_xerestraszaAI : public ScriptedAI
|
||||
{
|
||||
npc_xerestraszaAI(Creature* creature) : ScriptedAI(creature)
|
||||
{
|
||||
}
|
||||
|
||||
void Reset()
|
||||
{
|
||||
_events.Reset();
|
||||
_isIntro = false;
|
||||
me->RemoveFlag(UNIT_NPC_FLAGS, GOSSIP_OPTION_QUESTGIVER);
|
||||
}
|
||||
|
||||
void DoAction(int32 const action)
|
||||
{
|
||||
if (action == ACTION_BALTHARUS_DEATH)
|
||||
{
|
||||
me->setActive(true);
|
||||
_isIntro = true;
|
||||
|
||||
_events.ScheduleEvent(EVENT_XERESTRASZA_EVENT, 4000);
|
||||
_events.ScheduleEvent(EVENT_XERESTRASZA_EVENT_1, 20000);
|
||||
_events.ScheduleEvent(EVENT_XERESTRASZA_EVENT_2, 29000);
|
||||
_events.ScheduleEvent(EVENT_XERESTRASZA_EVENT_3, 36000);
|
||||
_events.ScheduleEvent(EVENT_XERESTRASZA_EVENT_4, 46000);
|
||||
_events.ScheduleEvent(EVENT_XERESTRASZA_EVENT_5, 55000);
|
||||
_events.ScheduleEvent(EVENT_XERESTRASZA_EVENT_6, 65000);
|
||||
_events.ScheduleEvent(EVENT_XERESTRASZA_EVENT_7, 73000);
|
||||
}
|
||||
}
|
||||
|
||||
void UpdateAI(uint32 const diff)
|
||||
{
|
||||
if (!_isIntro)
|
||||
return;
|
||||
|
||||
_events.Update(diff);
|
||||
|
||||
while (uint32 eventId = _events.ExecuteEvent())
|
||||
{
|
||||
switch (eventId)
|
||||
{
|
||||
case EVENT_XERESTRASZA_EVENT:
|
||||
Talk(SAY_XERESTRASZA_EVENT);
|
||||
me->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
|
||||
me->GetMotionMaster()->MovePoint(0, xerestraszaMovePos);
|
||||
break;
|
||||
case EVENT_XERESTRASZA_EVENT_1:
|
||||
Talk(SAY_XERESTRASZA_EVENT_1);
|
||||
break;
|
||||
case EVENT_XERESTRASZA_EVENT_2:
|
||||
Talk(SAY_XERESTRASZA_EVENT_2);
|
||||
break;
|
||||
case EVENT_XERESTRASZA_EVENT_3:
|
||||
Talk(SAY_XERESTRASZA_EVENT_3);
|
||||
break;
|
||||
case EVENT_XERESTRASZA_EVENT_4:
|
||||
Talk(SAY_XERESTRASZA_EVENT_4);
|
||||
break;
|
||||
case EVENT_XERESTRASZA_EVENT_5:
|
||||
Talk(SAY_XERESTRASZA_EVENT_5);
|
||||
break;
|
||||
case EVENT_XERESTRASZA_EVENT_6:
|
||||
Talk(SAY_XERESTRASZA_EVENT_6);
|
||||
break;
|
||||
case EVENT_XERESTRASZA_EVENT_7:
|
||||
me->SetFlag(UNIT_NPC_FLAGS, GOSSIP_OPTION_QUESTGIVER);
|
||||
Talk(SAY_XERESTRASZA_EVENT_7);
|
||||
me->setActive(false);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
EventMap _events;
|
||||
bool _isIntro;
|
||||
};
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const
|
||||
{
|
||||
return GetRubySanctumAI<npc_xerestraszaAI>(creature);
|
||||
}
|
||||
};
|
||||
|
||||
class at_baltharus_plateau : public AreaTriggerScript
|
||||
{
|
||||
public:
|
||||
at_baltharus_plateau() : AreaTriggerScript("at_baltharus_plateau") { }
|
||||
|
||||
bool OnTrigger(Player* player, AreaTriggerEntry const* /*areaTrigger*/)
|
||||
{
|
||||
// Only trigger once
|
||||
if (InstanceScript* instance = player->GetInstanceScript())
|
||||
{
|
||||
if (Creature* xerestrasza = ObjectAccessor::GetCreature(*player, instance->GetData64(DATA_XERESTRASZA)))
|
||||
if (instance->GetBossState(DATA_BALTHARUS_THE_WARBORN) != DONE)
|
||||
xerestrasza->AI()->Talk(SAY_XERESTRASZA_INTRO);
|
||||
|
||||
if (Creature* baltharus = ObjectAccessor::GetCreature(*player, instance->GetData64(DATA_BALTHARUS_THE_WARBORN)))
|
||||
if (instance->GetBossState(DATA_BALTHARUS_THE_WARBORN) != DONE)
|
||||
baltharus->AI()->DoAction(ACTION_INTRO_TRIGGER);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_ruby_sanctum()
|
||||
{
|
||||
new at_baltharus_plateau();
|
||||
new npc_xerestrasza();
|
||||
}
|
||||
@@ -0,0 +1,104 @@
|
||||
/*
|
||||
* Copyright (C) 2008-2011 TrinityCore <http://www.trinitycore.org/>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at your
|
||||
* option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||||
* more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef RUBY_SANCTUM_H_
|
||||
#define RUBY_SANCTUM_H_
|
||||
|
||||
#include "SpellScript.h"
|
||||
#include "Map.h"
|
||||
#include "Creature.h"
|
||||
|
||||
#define RSScriptName "instance_ruby_sanctum"
|
||||
uint32 const EncounterCount = 4;
|
||||
|
||||
enum DataTypes
|
||||
{
|
||||
// Encounter States/Boss GUIDs
|
||||
DATA_BALTHARUS_THE_WARBORN = 0,
|
||||
DATA_GENERAL_ZARITHRIAN = 1,
|
||||
DATA_SAVINA_RAGEFIRE = 2,
|
||||
DATA_HALION = 3,
|
||||
|
||||
// Etc
|
||||
DATA_XERESTRASZA = 4,
|
||||
DATA_CRYSTAL_CHANNEL_TARGET = 5,
|
||||
};
|
||||
|
||||
enum SharedActions
|
||||
{
|
||||
ACTION_INTRO_TRIGGER = -3975101,
|
||||
ACTION_BALTHARUS_DEATH = -3975102,
|
||||
};
|
||||
|
||||
enum CreaturesIds
|
||||
{
|
||||
// Baltharus the Warborn
|
||||
NPC_BALTHARUS_THE_WARBORN = 39751,
|
||||
NPC_BALTHARUS_THE_WARBORN_CLONE = 39899,
|
||||
NPC_BALTHARUS_TARGET = 26712,
|
||||
|
||||
// General Zarithrian
|
||||
NPC_GENERAL_ZARITHRIAN = 39746,
|
||||
NPC_ONYX_FLAMECALLER = 39814,
|
||||
NPC_ZARITHIAN_SPAWN_STALKER = 39794,
|
||||
|
||||
// Saviana Ragefire
|
||||
NPC_SAVINA_RAGEFIRE = 39747,
|
||||
|
||||
// Halion
|
||||
NPC_HALION = 39863,
|
||||
NPC_HALION_TWILIGHT = 40142,
|
||||
NPC_HALION_CONTROLLER = 40146,
|
||||
NPC_LIVING_INFERNO = 40681,
|
||||
NPC_LIVING_EMBER = 40683,
|
||||
NPC_ORB_CARRIER = 40081,
|
||||
NPC_ORB_ROTATION_FOCUS = 40091,
|
||||
NPC_SHADOW_ORB_N = 40083,
|
||||
NPC_SHADOW_ORB_S = 40100,
|
||||
|
||||
// Xerestrasza
|
||||
NPC_XERESTRASZA = 40429,
|
||||
};
|
||||
|
||||
enum GameObjectsIds
|
||||
{
|
||||
GO_HALION_PORTAL_1 = 202794, // Unknown spell 75074, should be somehow be linked to 74807
|
||||
GO_HALION_PORTAL_2 = 202795, // Also spell 75074
|
||||
GO_HALION_PORTAL_EXIT = 202796, // Leave Twilight Realm (74812)
|
||||
GO_FIRE_FIELD = 203005,
|
||||
GO_FLAME_WALLS = 203006,
|
||||
GO_FLAME_RING = 203007,
|
||||
};
|
||||
|
||||
enum WorldStatesRS
|
||||
{
|
||||
WORLDSTATE_UNK_1 = 5049,
|
||||
WORLDSTATE_UNK_2 = 5050,
|
||||
WORLDSTATE_UNK_3 = 5051,
|
||||
};
|
||||
|
||||
template<class AI>
|
||||
CreatureAI* GetRubySanctumAI(Creature* creature)
|
||||
{
|
||||
if (InstanceMap* instance = creature->GetMap()->ToInstanceMap())
|
||||
if (instance->GetInstanceScript())
|
||||
if (instance->GetScriptId() == GetScriptId(RSScriptName))
|
||||
return new AI(creature);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
#endif // RUBY_SANCTUM_H_
|
||||
Reference in New Issue
Block a user