*Fix a typo of Icebound Fortitude which causes crash.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-08-09 14:51:53 -05:00
parent 29cee3e914
commit df5853c399
+1 -1
View File
@@ -957,7 +957,7 @@ void Aura::HandleAuraSpecificMods(bool apply)
if(AuraEffect *auraeff = GetPartAura(2)) if(AuraEffect *auraeff = GetPartAura(2))
{ {
int32 value = int32((auraeff->GetAmount()*-1)-10); int32 value = int32((auraeff->GetAmount()*-1)-10);
uint32 defva = uint32(((Player*)caster)->GetSkillValue(SKILL_DEFENSE) + ((Player*)this)->GetRatingBonusValue(CR_DEFENSE_SKILL)); uint32 defva = uint32(((Player*)caster)->GetSkillValue(SKILL_DEFENSE) + ((Player*)caster)->GetRatingBonusValue(CR_DEFENSE_SKILL));
if(defva > 400) if(defva > 400)
value += int32((defva-400)*0.15); value += int32((defva-400)*0.15);