Dungeon Finder: Initial setup and dungeon listing

--HG--
branch : trunk
This commit is contained in:
Spp
2010-05-20 23:35:27 +02:00
parent e6ba336f91
commit defd131970
18 changed files with 854 additions and 480 deletions
+7 -12
View File
@@ -147,8 +147,6 @@ class WorldSession
void SendNotification(const char *format,...) ATTR_PRINTF(2,3);
void SendNotification(int32 string_id,...);
void SendPetNameInvalid(uint32 error, const std::string& name, DeclinedName *declinedName);
void SendLfgResult(uint32 type, uint32 entry, uint8 lfg_type);
void SendLfgUpdate(uint8 unk1, uint8 unk2, uint8 unk3);
void SendPartyResult(PartyOperation operation, const std::string& member, PartyResult res);
void SendAreaTriggerMessage(const char* Text, ...) ATTR_PRINTF(2,3);
void SendSetPhaseShift(uint32 phaseShift);
@@ -684,25 +682,22 @@ class WorldSession
void HandleMinimapPingOpcode(WorldPacket& recv_data);
void HandleRandomRollOpcode(WorldPacket& recv_data);
void HandleFarSightOpcode(WorldPacket& recv_data);
void HandleSetLfgOpcode(WorldPacket& recv_data);
void HandleSetDungeonDifficultyOpcode(WorldPacket& recv_data);
void HandleSetRaidDifficultyOpcode(WorldPacket& recv_data);
void HandleMoveSetCanFlyAckOpcode(WorldPacket& recv_data);
void HandleLfgSetAutoJoinOpcode(WorldPacket& recv_data);
void HandleLfgClearAutoJoinOpcode(WorldPacket& recv_data);
void HandleLfmSetAutoFillOpcode(WorldPacket& recv_data);
void HandleLfmClearAutoFillOpcode(WorldPacket& recv_data);
void HandleLfgClearOpcode(WorldPacket& recv_data);
void HandleLfmClearOpcode(WorldPacket& recv_data);
void HandleSetLfmOpcode(WorldPacket& recv_data);
void HandleSetLfgCommentOpcode(WorldPacket& recv_data);
void HandleLfgSetRoles(WorldPacket& recv_data);
void HandleSetTitleOpcode(WorldPacket& recv_data);
void HandleRealmSplitOpcode(WorldPacket& recv_data);
void HandleTimeSyncResp(WorldPacket& recv_data);
void HandleWhoisOpcode(WorldPacket& recv_data);
void HandleResetInstancesOpcode(WorldPacket& recv_data);
// Looking for Dungeon/Raid
void HandleSetLfgCommentOpcode(WorldPacket & recv_data);
void HandleLfgPlayerLockInfoRequestOpcode(WorldPacket& recv_data);
void HandleLfgPartyLockInfoRequestOpcode(WorldPacket& recv_data);
void SendLfgUpdatePlayer(uint8 updateType, uint32 dungeonEntry = 0);
void SendLfgUpdateParty(uint8 updateType, uint32 dungeonEntry = 0);
// Arena Team
void HandleInspectArenaTeamsOpcode(WorldPacket& recv_data);
void HandleArenaTeamQueryOpcode(WorldPacket& recv_data);