*Fix Prayer of mending bonus healing.
--HG-- branch : trunk
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@@ -722,7 +722,7 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player *player, WorldPacke
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{
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if(auramask & (uint64(1) << i))
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{
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uint32 updatedAura=player->GetUInt32Value(UNIT_FIELD_AURA + i);
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uint32 updatedAura=player->GetUInt32Value(uint16(UNIT_FIELD_AURA + i));
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*data << uint16(updatedAura);
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*data << uint8(1);
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//TODO: find a safe place to do this cleanup
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@@ -807,7 +807,7 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player *player, WorldPacke
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{
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if(auramask & (uint64(1) << i))
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{
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uint32 updatedAura=pet->GetUInt32Value(UNIT_FIELD_AURA + i);
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uint32 updatedAura=pet->GetUInt32Value(uint16(UNIT_FIELD_AURA + i));
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*data << uint16(updatedAura);
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*data << uint8(1);
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//TODO: find a safe place to do this cleanup
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