Core/Guilds: Fix Guild bank event log for big stacks, fixes issue 3996, thanks maketheking for pointing out the problem

--HG--
branch : trunk
This commit is contained in:
Shocker
2010-09-13 22:41:32 +03:00
parent a48923ee8c
commit de9ed810ef
4 changed files with 7 additions and 6 deletions
+2 -2
View File
@@ -216,7 +216,7 @@ struct GuildBankEventLogEntry
uint8 EventType;
uint32 PlayerGuid;
uint32 ItemOrMoney;
uint8 ItemStackCount;
uint16 ItemStackCount;
uint8 DestTabId;
uint64 TimeStamp;
@@ -428,7 +428,7 @@ class Guild
// Guild Bank Event Logs
void LoadGuildBankEventLogFromDB();
void DisplayGuildBankLogs(WorldSession *session, uint8 TabId);
void LogBankEvent(SQLTransaction& trans, uint8 EventType, uint8 TabId, uint32 PlayerGuidLow, uint32 ItemOrMoney, uint8 ItemStackCount=0, uint8 DestTabId=0);
void LogBankEvent(SQLTransaction& trans, uint8 EventType, uint8 TabId, uint32 PlayerGuidLow, uint32 ItemOrMoney, uint16 ItemStackCount=0, uint8 DestTabId=0);
bool AddGBankItemToDB(uint32 GuildId, uint32 BankTab , uint32 BankTabSlot , uint32 GUIDLow, uint32 Entry, SQLTransaction& trans);
protected: