Core/Db/Conditions: Add new condition targets for:
- CONDITION_SOURCE_TYPE_CREATURE_TEMPLATE_VEHICLE ConditionTarget = 1 - check vehicle - CONDITION_SOURCE_TYPE_VEHICLE_SPELL ConditionTarget = 1 - check vehicle - CONDITION_SOURCE_TYPE_GOSSIP_MENU = 1 - check gossip provider - CONDITION_SOURCE_TYPE_GOSSIP_MENU_OPTION = 1 - check gossip provider
This commit is contained in:
@@ -1425,7 +1425,7 @@ class go_wind_stone : public GameObjectScript
|
||||
break;
|
||||
}
|
||||
|
||||
player->SEND_GOSSIP_MENU(player->GetGossipTextId(gossipId), go->GetGUID());
|
||||
player->SEND_GOSSIP_MENU(player->GetGossipTextId(gossipId, go), go->GetGUID());
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user