Core/Spells: Rename SpellAttr2 to use official attribute names

* Corrected implementation of SPELL_ATTR1_ALLOW_WHILE_STEALTHED
* Implemented SPELL_ATTR2_RETAIN_ITEM_CAST
* Implemented SPELL_ATTR2_ALLOW_WHILE_INVISIBLE
* Implemented SPELL_ATTR0_PROC_FAILURE_BURNS_CHARGE
* Implemented SPELL_ATTR2_PROC_COOLDOWN_ON_FAILURE
* Implemented SPELL_ATTR2_NO_TARGET_PER_SECOND_COSTS
* Implemented SPELL_ATTR2_DO_NOT_REPORT_SPELL_FAILURE
* Implemented SPELL_ATTR1_REQUIRE_ALL_TARGETS
* Implemented SPELL_ATTR2_CHAIN_FROM_CASTER
* Implemented SPELL_ATTR2_NO_ACTIVE_PETS
* Implemented SPELL_ATTR2_ENCHANT_OWN_ITEM_ONLY
This commit is contained in:
Shauren
2022-04-28 18:31:26 +02:00
parent c88b602a2c
commit dda375b986
16 changed files with 354 additions and 247 deletions
+11 -2
View File
@@ -2364,7 +2364,7 @@ void WorldObject::ModSpellCastTime(SpellInfo const* spellInfo, int32& castTime,
if (!(spellInfo->HasAttribute(SPELL_ATTR0_IS_ABILITY) || spellInfo->HasAttribute(SPELL_ATTR0_IS_TRADESKILL) || spellInfo->HasAttribute(SPELL_ATTR3_NO_DONE_BONUS)) &&
((GetTypeId() == TYPEID_PLAYER && spellInfo->SpellFamilyName) || GetTypeId() == TYPEID_UNIT))
castTime = unitCaster->CanInstantCast() ? 0 : int32(float(castTime) * unitCaster->m_unitData->ModCastingSpeed);
else if (spellInfo->HasAttribute(SPELL_ATTR0_USES_RANGED_SLOT) && !spellInfo->HasAttribute(SPELL_ATTR2_AUTOREPEAT_FLAG))
else if (spellInfo->HasAttribute(SPELL_ATTR0_USES_RANGED_SLOT) && !spellInfo->HasAttribute(SPELL_ATTR2_AUTO_REPEAT))
castTime = int32(float(castTime) * unitCaster->m_modAttackSpeedPct[RANGED_ATTACK]);
else if (IsPartOfSkillLine(SKILL_COOKING, spellInfo->Id) && unitCaster->HasAura(67556)) // cooking with Chef Hat.
castTime = 500;
@@ -2389,7 +2389,7 @@ void WorldObject::ModSpellDurationTime(SpellInfo const* spellInfo, int32& durati
if (!(spellInfo->HasAttribute(SPELL_ATTR0_IS_ABILITY) || spellInfo->HasAttribute(SPELL_ATTR0_IS_TRADESKILL) || spellInfo->HasAttribute(SPELL_ATTR3_NO_DONE_BONUS)) &&
((GetTypeId() == TYPEID_PLAYER && spellInfo->SpellFamilyName) || GetTypeId() == TYPEID_UNIT))
duration = int32(float(duration) * unitCaster->m_unitData->ModCastingSpeed);
else if (spellInfo->HasAttribute(SPELL_ATTR0_USES_RANGED_SLOT) && !spellInfo->HasAttribute(SPELL_ATTR2_AUTOREPEAT_FLAG))
else if (spellInfo->HasAttribute(SPELL_ATTR0_USES_RANGED_SLOT) && !spellInfo->HasAttribute(SPELL_ATTR2_AUTO_REPEAT))
duration = int32(float(duration) * unitCaster->m_modAttackSpeedPct[RANGED_ATTACK]);
}
@@ -2775,6 +2775,15 @@ SpellCastResult WorldObject::CastSpell(CastSpellTargetArg const& targets, uint32
if (args.OriginalCastItemLevel)
spell->m_castItemLevel = *args.OriginalCastItemLevel;
if (!spell->m_CastItem && info->HasAttribute(SPELL_ATTR2_RETAIN_ITEM_CAST))
{
if (args.TriggeringSpell)
spell->m_CastItem = args.TriggeringSpell->m_CastItem;
else if (args.TriggeringAura && !args.TriggeringAura->GetBase()->GetCastItemGUID().IsEmpty())
if (Player const* triggeringAuraCaster = Object::ToPlayer(args.TriggeringAura->GetCaster()))
spell->m_CastItem = triggeringAuraCaster->GetItemByGuid(args.TriggeringAura->GetBase()->GetCastItemGUID());
}
return spell->prepare(*targets.Targets, args.TriggeringAura);
}