*Implement RepRewardRate for spells.

--HG--
branch : trunk
This commit is contained in:
QAston
2010-07-27 02:25:22 +02:00
parent 6bb1c8f3f9
commit dd8d6701b8
4 changed files with 7 additions and 14 deletions
+1 -1
View File
@@ -203,7 +203,7 @@ struct RepRewardRate
{
float quest_rate; // We allow rate = 0.0 in database. For this case, it means that
float creature_rate; // no reputation are given at all for this faction/rate type.
float spell_rate; // not implemented yet (SPELL_EFFECT_REPUTATION)
float spell_rate;
};
struct ReputationOnKillEntry