*Move target handling of TARGET_DEST_CASTER_FRONT_LEAP out of SPELL_EFFECT_LEAP handler, this fixes spells with SPELL_EFFECT_LEAP using other target types.

--HG--
branch : trunk
This commit is contained in:
QAston
2010-07-21 02:06:51 +02:00
parent 1944cd17a1
commit dd89c54c6e
5 changed files with 65 additions and 45 deletions
+1 -1
View File
@@ -338,7 +338,7 @@ class Spell
void EffectResurrect(uint32 i);
void EffectParry(uint32 i);
void EffectBlock(uint32 i);
void EffectLeapForward(uint32 i);
void EffectLeap(uint32 i);
void EffectTransmitted(uint32 i);
void EffectDisEnchant(uint32 i);
void EffectInebriate(uint32 i);