*Utgarde Pinnacle: Svala fixes - Fix some crashes, complete ritual code and change defines by enums, by Tartalo
*Fix Acherus Flightmaster for Alliance, by MrSmite *Fix The Party's Over achievement (Prince Taldaram) & Implement Good Grief achievement (Maiden of Grief), by Tartalo *Fix certaint things entering the threat list and never leaving, bugging mob's HP regeneration (ie: Priest's Lightwell).. again. Thanks Gyullo. --HG-- branch : trunk
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@@ -93,12 +93,13 @@ void CreatureAI::DoZoneInCombat(Creature* creature)
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creature->AddThreat(pPlayer, 0.0f);
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}
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/* Causes certain things to never leave the threat list (Priest Lightwell, etc):
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for(Unit::ControlList::const_iterator itr = pPlayer->m_Controlled.begin(); itr != pPlayer->m_Controlled.end(); ++itr)
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{
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creature->SetInCombatWith(*itr);
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(*itr)->SetInCombatWith(creature);
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creature->AddThreat(*itr, 0.0f);
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}
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}*/
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}
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}
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}
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@@ -5284,6 +5284,15 @@ uint32 ObjectMgr::GetTaxiMountDisplayId( uint32 id, uint32 team, bool allowed_al
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else
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mount_entry = node->MountCreatureID[0];
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// Fix for Alliance not being able to use Acherus taxi
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// only one mount type for both sides
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if (mount_entry == 0 && allowed_alt_team)
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{
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// Simply reverse the selection. At least one team in theory should
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// have a valid mount ID to choose
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mount_entry = (team == ALLIANCE) ? node->MountCreatureID[0] : node->MountCreatureID[1];
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}
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CreatureInfo const *mount_info = GetCreatureTemplate(mount_entry);
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if (mount_info)
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{
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+6
-1
@@ -17965,7 +17965,12 @@ bool Player::ActivateTaxiPathTo(std::vector<uint32> const& nodes, Creature* npc
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}
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// get mount model (in case non taximaster (npc==NULL) allow more wide lookup)
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uint32 mount_display_id = objmgr.GetTaxiMountDisplayId(sourcenode, GetTeam(), npc == NULL);
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//
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// Hack-Fix for Alliance not being able to use Acherus taxi. There is
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// only one mount ID for both sides. Probably not good to use 315 in case DBC nodes
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// change but I couldn't find a suitable alternative. OK to use class because only DK
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// can use this taxi.
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uint32 mount_display_id = objmgr.GetTaxiMountDisplayId(sourcenode, GetTeam(), npc == NULL || (sourcenode == 315 && getClass() == CLASS_DEATH_KNIGHT));
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// in spell case allow 0 model
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if ((mount_display_id == 0 && spellid == 0) || sourcepath == 0)
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