updated all remaining dbc structures
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@@ -20437,7 +20437,7 @@ void Player::InitDataForForm(bool reapplyMods)
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{
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ShapeshiftForm form = GetShapeshiftForm();
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SpellShapeshiftEntry const* ssEntry = sSpellShapeshiftStore.LookupEntry(form);
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SpellShapeshiftFormEntry const* ssEntry = sSpellShapeshiftFormStore.LookupEntry(form);
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if (ssEntry && ssEntry->attackSpeed)
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{
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SetAttackTime(BASE_ATTACK, ssEntry->attackSpeed);
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