updated all remaining dbc structures

This commit is contained in:
Rat
2011-11-23 13:16:45 +01:00
parent 34f0792f75
commit dd80a880dc
12 changed files with 820 additions and 261 deletions
+25 -5
View File
@@ -77,6 +77,10 @@ const char GtRegenMPPerSptfmt[]="xf";
const char Holidaysfmt[]="nxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
const char Itemfmt[]="niiiiiii";
const char ItemBagFamilyfmt[]="nx";
const char ItemArmorQualityfmt[]="nfffffffi";
const char ItemArmorShieldfmt[]="nifffffff";
const char ItemArmorTotalfmt[]="niffff";
const char ItemDamagefmt[]="nfffffffi";
const char ItemClassfmt[]="dixxx";
//const char ItemDisplayTemplateEntryfmt[]="nxxxxxxxxxxixxxxxxxxxxx";
//const char ItemCondExtCostsEntryfmt[]="xiii";
@@ -105,20 +109,36 @@ const char SkillLinefmt[]="nisxixi";
const char SkillLineAbilityfmt[]="niiiixxiiiiixx";
const char SoundEntriesfmt[]="nxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
const char SpellCastTimefmt[]="nixx";
const char SpellCategoriesEntryfmt[]="diiiiii";
const char SpellDifficultyfmt[]="niiii";
const std::string CustomSpellDifficultyfmt="ppppp";
const std::string CustomSpellDifficultyIndex="id";
const char SpellDurationfmt[]="niii";
const char SpellEntryfmt[]="niiiiiiiiiiiixixiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiifxiiiiiiiiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiifffiiiiiiiiiiiiixssssssssssssssssxssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiiiiiiiiiiixfffxxxiiiiixxfffxx";
const char SpellEffectEntryfmt[]="nifiiiffiiiiiifiifiiiiiiiix";
const char SpellEntryfmt[]="niiiiiiiiixxiiiifiiiissxxiixxixiiiiiiixiiiiiiiix";
const std::string CustomSpellEntryfmt="papppppppppppapapaaaaaaaaaaapaaapapppppppaaaaapaapaaaaaaaaaaaaaaaaaappppppppppppppppppppppppppppppppppppaaaaaapppppppppaaapppppppppaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaappppppppapppaaaaappaaaaaaa";
const std::string CustomSpellEntryIndex = "Id";
const char SpellFocusObjectfmt[]="nxxxxxxxxxxxxxxxxx";
const char SpellItemEnchantmentfmt[]="nxiiiiiixxxiiissssssssssssssssxiiiiiii";
const char SpellFocusObjectfmt[]="nx";
const char SpellItemEnchantmentfmt[]="nxiiiiiixxxiiisiiiiiiix";
const char SpellItemEnchantmentConditionfmt[]="nbbbbbxxxxxbbbbbbbbbbiiiiiXXXXX";
const char SpellRadiusfmt[]="nfxf";
const char SpellRangefmt[]="nffffixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
const char SpellRangefmt[]="nffffixx";
const char SpellReagentsEntryfmt[]="diiiiiiiiiiiiiiii";
const char SpellScalingEntryfmt[]="diiiiffffffffffi";
const char SpellTotemsEntryfmt[]="niiii";
const char SpellTargetRestrictionsEntryfmt[]="nxiiii";
const char SpellPowerEntryfmt[]="diiiixx";
const char SpellInterruptsEntryfmt[]="dixixi";
const char SpellEquippedItemsEntryfmt[]="diii";
const char SpellAuraOptionsEntryfmt[]="niiii";
const char SpellAuraRestrictionsEntryfmt[]="diiiiiiii";
const char SpellCastingRequirementsEntryfmt[]="dixxixi";
const char SpellClassOptionsEntryfmt[]="dxiiiix";
const char SpellCooldownsEntryfmt[]="diii";
const char SpellLevelsEntryfmt[]="diii";
const char SpellRuneCostfmt[]="niiii";
const char SpellShapeshiftfmt[]="nxxxxxxxxxxxxxxxxxxiixiiixxiiiiiiii";
const char SpellShapeshiftEntryfmt[]="nixixx";
const char SpellShapeshiftFormfmt[]="nxxiixiiixxiiiiiiiixx";
const char StableSlotPricesfmt[] = "ni";
const char SummonPropertiesfmt[] = "niiiii";
const char TalentEntryfmt[]="niiiiiiiiixxixxxxxx";