Fix compile, by Spp
--HG-- branch : trunk
This commit is contained in:
@@ -791,7 +791,7 @@ void OPvPWintergrasp::HandlePlayerResurrects(Player * plr, uint32 zone)
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if (plr->getLevel() > 69)
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if (plr->getLevel() > 69)
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{
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{
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// Tenacity
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// Tenacity
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if (!plr->HasAura(SPELL_TENACITY) && &&
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if (!plr->HasAura(SPELL_TENACITY) &&
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(plr->GetTeamId() == TEAM_ALLIANCE && m_tenacityStack > 0 ||
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(plr->GetTeamId() == TEAM_ALLIANCE && m_tenacityStack > 0 ||
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plr->GetTeamId() == TEAM_HORDE && m_tenacityStack < 0))
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plr->GetTeamId() == TEAM_HORDE && m_tenacityStack < 0))
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{
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{
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@@ -805,7 +805,7 @@ void OPvPWintergrasp::HandlePlayerResurrects(Player * plr, uint32 zone)
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if (uint32 newStack = 3 - m_towerDestroyedCount[getAttackerTeam()])
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if (uint32 newStack = 3 - m_towerDestroyedCount[getAttackerTeam()])
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{
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{
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if (plr->GetTeamId() == getAttackerTeam())
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if (plr->GetTeamId() == getAttackerTeam())
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plr->SetStackAura(SPELL_TOWER_CONTROL, plr, newStack);
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plr->SetAuraStack(SPELL_TOWER_CONTROL, plr, newStack);
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}
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}
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else // Spell Rullers (Defender only)
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else // Spell Rullers (Defender only)
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{
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{
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