Fix compile, by Spp

--HG--
branch : trunk
This commit is contained in:
tartalo
2009-10-19 22:11:56 +02:00
parent d10f09e08f
commit dd33d018c9
+2 -2
View File
@@ -791,7 +791,7 @@ void OPvPWintergrasp::HandlePlayerResurrects(Player * plr, uint32 zone)
if (plr->getLevel() > 69) if (plr->getLevel() > 69)
{ {
// Tenacity // Tenacity
if (!plr->HasAura(SPELL_TENACITY) && && if (!plr->HasAura(SPELL_TENACITY) &&
(plr->GetTeamId() == TEAM_ALLIANCE && m_tenacityStack > 0 || (plr->GetTeamId() == TEAM_ALLIANCE && m_tenacityStack > 0 ||
plr->GetTeamId() == TEAM_HORDE && m_tenacityStack < 0)) plr->GetTeamId() == TEAM_HORDE && m_tenacityStack < 0))
{ {
@@ -805,7 +805,7 @@ void OPvPWintergrasp::HandlePlayerResurrects(Player * plr, uint32 zone)
if (uint32 newStack = 3 - m_towerDestroyedCount[getAttackerTeam()]) if (uint32 newStack = 3 - m_towerDestroyedCount[getAttackerTeam()])
{ {
if (plr->GetTeamId() == getAttackerTeam()) if (plr->GetTeamId() == getAttackerTeam())
plr->SetStackAura(SPELL_TOWER_CONTROL, plr, newStack); plr->SetAuraStack(SPELL_TOWER_CONTROL, plr, newStack);
} }
else // Spell Rullers (Defender only) else // Spell Rullers (Defender only)
{ {