From dd24d8031286f7448b0ee79c03a6657ba5f6d8d7 Mon Sep 17 00:00:00 2001 From: Rat Date: Wed, 2 Jun 2010 20:41:31 +0200 Subject: [PATCH] stick with 1x rates, thankya --HG-- branch : trunk --- src/game/BattleGround.cpp | 4 ++-- src/game/BattleGroundMgr.cpp | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/src/game/BattleGround.cpp b/src/game/BattleGround.cpp index ad279da062..5fd7e7a3f6 100644 --- a/src/game/BattleGround.cpp +++ b/src/game/BattleGround.cpp @@ -805,7 +805,7 @@ void BattleGround::EndBattleGround(uint32 winner) { if (IsRandom() || BattleGroundMgr::IsBGWeekend(GetTypeID())) { - UpdatePlayerScore(plr, SCORE_BONUS_HONOR, GetBonusHonorFromKill(win_kills*2)); + UpdatePlayerScore(plr, SCORE_BONUS_HONOR, GetBonusHonorFromKill(win_kills)); plr->ModifyArenaPoints(win_arena); if (!plr->GetRandomWinner()) plr->SetRandomWinner(true); @@ -816,7 +816,7 @@ void BattleGround::EndBattleGround(uint32 winner) else { if (IsRandom() || BattleGroundMgr::IsBGWeekend(GetTypeID())) - UpdatePlayerScore(plr, SCORE_BONUS_HONOR, GetBonusHonorFromKill(loos_kills*4)); + UpdatePlayerScore(plr, SCORE_BONUS_HONOR, GetBonusHonorFromKill(loos_kills)); } diff --git a/src/game/BattleGroundMgr.cpp b/src/game/BattleGroundMgr.cpp index b41c708a23..3bbe8c3cf3 100644 --- a/src/game/BattleGroundMgr.cpp +++ b/src/game/BattleGroundMgr.cpp @@ -1893,8 +1893,8 @@ void BattleGroundMgr::BuildBattleGroundListPacket(WorldPacket *data, const uint6 uint32 win_arena = plr->GetRandomWinner() ? BG_REWARD_WINNER_ARENA_LAST : BG_REWARD_WINNER_ARENA_FIRST; uint32 loos_kills = plr->GetRandomWinner() ? BG_REWARD_LOOSER_HONOR_LAST : BG_REWARD_LOOSER_HONOR_FIRST; - win_kills = (uint32)Trinity::Honor::hk_honor_at_level(plr->getLevel(), win_kills*2); - loos_kills = (uint32)Trinity::Honor::hk_honor_at_level(plr->getLevel(), loos_kills*2); + win_kills = (uint32)Trinity::Honor::hk_honor_at_level(plr->getLevel(), win_kills); + loos_kills = (uint32)Trinity::Honor::hk_honor_at_level(plr->getLevel(), loos_kills); data->Initialize(SMSG_BATTLEFIELD_LIST); *data << uint64(guid); // battlemaster guid