*Move some AI functions to core. No real change.
--HG-- branch : trunk
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@@ -68,6 +68,7 @@ SET(game_STAT_SRCS
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Corpse.h
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CreatureAI.cpp
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CreatureAI.h
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CreatureAIFactory.h
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CreatureAIImpl.h
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CreatureAIRegistry.cpp
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CreatureAIRegistry.h
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@@ -208,8 +209,6 @@ SET(game_STAT_SRCS
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PointMovementGenerator.h
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PoolHandler.cpp
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PoolHandler.h
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PossessedAI.cpp
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PossessedAI.h
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QueryHandler.cpp
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QuestDef.cpp
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QuestDef.h
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@@ -262,6 +261,8 @@ SET(game_STAT_SRCS
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Traveller.h
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Unit.cpp
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Unit.h
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UnitAI.cpp
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UnitAI.h
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UnitEvents.h
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UpdateData.cpp
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UpdateData.h
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