Core/Chat Commands: Partly revert "add name of GM (or Console) into output of gmannounce command (and also fix typo from previous commit)" as .gmnameannounce does exactly that
Core/Chat Commands: Allowed named announcement commands to run from console
This reverts commit 574f55382a.
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@@ -46,7 +46,11 @@ bool ChatHandler::HandleNameAnnounceCommand(const char* args)
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if (!*args)
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return false;
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sWorld->SendWorldText(LANG_ANNOUNCE_COLOR, m_session->GetPlayer()->GetName(), args);
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std::string name("Console");
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if (WorldSession* session = GetSession())
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name = session->GetPlayer()->GetName();
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sWorld->SendWorldText(LANG_ANNOUNCE_COLOR, name.c_str(), args);
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return true;
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}
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@@ -56,7 +60,11 @@ bool ChatHandler::HandleGMNameAnnounceCommand(const char* args)
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if (!*args)
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return false;
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sWorld->SendGMText(LANG_GM_ANNOUNCE_COLOR, m_session->GetPlayer()->GetName(), args);
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std::string name("Console");
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if (WorldSession* session = GetSession())
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name = session->GetPlayer()->GetName();
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sWorld->SendGMText(LANG_GM_ANNOUNCE_COLOR, name.c_str(), args);
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return true;
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}
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@@ -78,11 +86,7 @@ bool ChatHandler::HandleGMAnnounceCommand(const char* args)
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if (!*args)
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return false;
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std::string name("Console");
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if (Player* _player = m_session->GetPlayer())
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name = _player->GetName();
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sWorld->SendGMText(LANG_GM_BROADCAST, name.c_str(), args);
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sWorld->SendGMText(LANG_GM_BROADCAST, args);
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return true;
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}
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