*Cleanup, proper indentation, and remove some wrong/irrelevant comments copied from custom patches..
--HG-- branch : trunk
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@@ -2158,21 +2158,21 @@ bool BattleGroundMgr::IsBGWeekend(BattleGroundTypeId bgTypeId)
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void BattleGroundMgr::DoCompleteAchievement(uint32 achievement, Player * player)
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{
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AchievementEntry const* AE = GetAchievementStore()->LookupEntry(achievement);
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AchievementEntry const* AE = GetAchievementStore()->LookupEntry(achievement);
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if(!player)
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{
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//Map::PlayerList const &PlayerList = this->GetPlayers();
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//GroupsQueueType::iterator group = SelectedGroups.begin();
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if(!player)
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{
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//Map::PlayerList const &PlayerList = this->GetPlayers();
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//GroupsQueueType::iterator group = SelectedGroups.begin();
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//if (!PlayerList.isEmpty())
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//for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
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// for (GroupsQueueType::iterator itr = group; itr != SelectedGroups.end(); ++itr)
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// if (Player *pPlayer = itr->getSource())
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// pPlayer->CompletedAchievement(AE);
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}
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else
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{
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player->CompletedAchievement(AE);
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}
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//if (!PlayerList.isEmpty())
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//for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
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// for (GroupsQueueType::iterator itr = group; itr != SelectedGroups.end(); ++itr)
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// if (Player *pPlayer = itr->getSource())
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// pPlayer->CompletedAchievement(AE);
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}
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else
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{
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player->CompletedAchievement(AE);
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}
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}
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