Core/Unit: Corrected packet structure in Unit::BuildMovementPacket

This commit is contained in:
Shauren
2012-02-22 20:00:16 +01:00
parent fa546d1428
commit dba27e61a3
+3
View File
@@ -17102,6 +17102,9 @@ void Unit::BuildMovementPacket(ByteBuffer *data) const
*data << float (GetTransOffsetO()); *data << float (GetTransOffsetO());
*data << uint32(GetTransTime()); *data << uint32(GetTransTime());
*data << uint8 (GetTransSeat()); *data << uint8 (GetTransSeat());
if (GetExtraUnitMovementFlags() & MOVEMENTFLAG2_INTERPOLATED_MOVEMENT)
*data << uint32(m_movementInfo.t_time2);
} }
// 0x02200000 // 0x02200000