--HG--
branch : trunk
This commit is contained in:
megamage
2009-04-18 11:05:35 -05:00
8 changed files with 47 additions and 21 deletions
+4
View File
@@ -1679,6 +1679,8 @@ bool GossipSelectWithCode( Player *player, Creature *_Creature, uint32 sender, u
TRINITY_DLL_EXPORT
bool GOSelect( Player *player, GameObject *_GO, uint32 sender, uint32 action )
{
if(!_GO)
return false;
debug_log("TSCR: Gossip selection, sender: %d, action: %d",sender, action);
Script *tmpscript = m_scripts[_GO->GetGOInfo()->ScriptId];
@@ -1691,6 +1693,8 @@ bool GOSelect( Player *player, GameObject *_GO, uint32 sender, uint32 action )
TRINITY_DLL_EXPORT
bool GOSelectWithCode( Player *player, GameObject *_GO, uint32 sender, uint32 action, const char* sCode )
{
if(!_GO)
return false;
debug_log("TSCR: Gossip selection, sender: %d, action: %d",sender, action);
Script *tmpscript = m_scripts[_GO->GetGOInfo()->ScriptId];
@@ -268,7 +268,11 @@ struct TRINITY_DLL_DECL boss_reliquary_of_soulsAI : public ScriptedAI
m_creature->RemoveAurasDueToSpell(SPELL_SUBMERGE);
//Essence->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_SUBMERGE); //rotate and disappear
else
{
Essence->AI()->EnterEvadeMode();
Essence->GetMotionMaster()->MoveFollow(m_creature, 0, 0);
return;
}
break;
case 5:
if(Phase == 1)