diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index d5918134ec..c601eb1bcb 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -3004,18 +3004,10 @@ void Spell::handle_immediate() _handle_immediate_phase(); for (std::list::iterator ihit= m_UniqueTargetInfo.begin(); ihit != m_UniqueTargetInfo.end(); ++ihit) - { DoAllEffectOnTarget(&(*ihit)); - if(m_UniqueTargetInfo.end()==ihit) - break; - } for (std::list::iterator ihit= m_UniqueGOTargetInfo.begin(); ihit != m_UniqueGOTargetInfo.end(); ++ihit) - { DoAllEffectOnTarget(&(*ihit)); - if(m_UniqueGOTargetInfo.end()==ihit) - break; - } // spell is finished, perform some last features of the spell here _handle_finish_phase();