Merge pull request #2920 from Chaplain/cleanup
Core/Auras: Improvements in SPELL_AURA_MOD_DAMAGE_PERCENT_DONE handling: * Weapon specific case for MOD_DAMAGE_DONE_PCT shouldn't change PLAYER_FIELD_MOD_DAMAGE_DONE_PCT, because PLAYER_FIELD_MOD_DAMAGE_DONE_PCT applyed for _all_ damage that deal target. * Fixed applying SPELL_AURA_MOD_DAMAGE_PERCENT_DONE for SpellDamageBonus.
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@@ -4522,7 +4522,7 @@ void AuraEffect::HandleModDamagePercentDone(AuraApplication const* aurApp, uint8
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}
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else
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{
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// done in Player::_ApplyWeaponDependentAuraMods for !SPELL_SCHOOL_MASK_NORMAL and also for wand case
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// done in Player::_ApplyWeaponDependentAuraMods for SPELL_SCHOOL_MASK_NORMAL && EquippedItemClass != -1 and also for wand case
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}
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}
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