*Move addcre/go functions from opvp to objmgr.

*Do not save respawn time for internally added cre/go.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-05-31 14:26:57 -05:00
parent 8d1f4f9ea0
commit da871e2fc0
10 changed files with 130 additions and 120 deletions
+2
View File
@@ -550,6 +550,7 @@ class TRINITY_DLL_SPEC WorldObject : public Object
bool isActiveObject() const { return m_isActive; }
void setActive(bool isActiveObject);
void SetInternallyAdded() { m_isInternallyAdded = true; }
void SetWorldObject(bool apply);
template<class NOTIFIER> void VisitNearbyObject(const float &radius, NOTIFIER &notifier) const { GetMap()->VisitAll(GetPositionX(), GetPositionY(), radius, notifier); }
template<class NOTIFIER> void VisitNearbyGridObject(const float &radius, NOTIFIER &notifier) const { GetMap()->VisitGrid(GetPositionX(), GetPositionY(), radius, notifier); }
@@ -568,6 +569,7 @@ class TRINITY_DLL_SPEC WorldObject : public Object
explicit WorldObject();
std::string m_name;
bool m_isActive;
bool m_isInternallyAdded;
ZoneScript *m_zoneScript;
private: